51 lines
1.4 KiB
C#
51 lines
1.4 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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namespace Server.Collections
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{
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public class ArraySet<T> : IList<T>
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{
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private readonly List<T> m_List = new List<T>();
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public T this[int index] { get => m_List[index]; set => m_List[index] = value; }
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public int Count => m_List.Count;
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public bool IsReadOnly => false;
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public int Add(T item)
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{
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int indexOf = m_List.IndexOf(item);
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if (indexOf >= 0) return indexOf;
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m_List.Add(item);
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return m_List.Count - 1;
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}
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public void Clear() => m_List.Clear();
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public bool Contains(T item) => m_List.Contains(item);
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public void CopyTo(T[] array) => m_List.CopyTo(array);
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public void CopyTo(T[] array, int arrayIndex) => m_List.CopyTo(array, arrayIndex);
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public void CopyTo(int index, T[] array, int arrayIndex, int count) => m_List.CopyTo(index, array, arrayIndex, count);
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public IEnumerator<T> GetEnumerator() => m_List.GetEnumerator();
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public int IndexOf(T item) => m_List.IndexOf(item);
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public void Insert(int index, T item) => throw new NotImplementedException();
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public bool Remove(T item) => throw new NotImplementedException();
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public void RemoveAt(int index) => throw new NotImplementedException();
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void ICollection<T>.Add(T item) => m_List.Add(item);
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IEnumerator IEnumerable.GetEnumerator() => m_List.GetEnumerator();
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}
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}
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