ModernUO/.gitignore
Kamron Batman ea5d09a7d7
fix(core): Fixes map issues at New Haven (#509)
- [X] Fixes map issues at New Haven by turning off static diffs
- [X] Some code cleanup and reformatting of tile matrix, tile matrix patch, and tile data
- [X] Adds NetState.Flush for generating spawners so it doesn't feel like the server is frozen
- [X] Reverts NativeReader changes from a while back.
- [X] Adds more string reading for BufferReader.


Notes:
BufferReader is still `little endian` compared to `SpanReader` which is `big endian` (for packets). To that end, the RunUO deserialization `ReadString()` was made obsolete since it is ambiguous, and contains extra fields other than simply reading a string. Furthermore, we shouldn't be using UTF8 (for now) since it is slow.
2021-02-14 16:06:49 -08:00

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# Distribution Files
/Distribution/ModernUO
/Distribution/ModernUO.*
/Distribution/Assemblies
/Distribution/Configuration/modernuo.json
/Distribution/Configuration/email-settings.json
/Distribution/Configuration/throttles.json
/Distribution/Logs
/Distribution/Backups
/Distribution/Saves
/Distribution/docs
/Distribution/zlib.dll
/Distribution/libz.dylib
/Distribution/libz.so
/Distribution/ZLib.Bindings.dll
/Distribution/Microsoft.Toolkit.HighPerformance.dll
/Distribution/runtimes
/Distribution/nohup.out
/Distribution/ref
/Projects/*/obj
/Projects/*/bin
*.log
*.user
/.idea
/.vs
/.vscode
.DS_Store
/packages/*