ModernUO/Projects/UOContent/Engines/Quests/Haochi's Trials/Mobiles/YoungNinja.cs
2020-08-27 18:30:38 -07:00

63 lines
1.6 KiB
C#

using Server.Items;
using Server.Mobiles;
namespace Server.Engines.Quests.Samurai
{
public class YoungNinja : BaseCreature
{
[Constructible]
public YoungNinja() : base(AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
InitStats(45, 30, 5);
SetHits(20, 30);
Hue = Race.Human.RandomSkinHue();
Body = 0x190;
Utility.AssignRandomHair(this);
Utility.AssignRandomFacialHair(this);
AddItem(new NinjaTabi());
AddItem(new LeatherNinjaPants());
AddItem(new LeatherNinjaJacket());
AddItem(new LeatherNinjaBelt());
AddItem(new Bandana(Utility.RandomNondyedHue()));
AddItem(
Utility.Random(3) switch
{
0 => new Tessen(),
1 => new Kama(),
_ => new Lajatang()
}
);
SetSkill(SkillName.Swords, 50.0);
SetSkill(SkillName.Tactics, 50.0);
}
public YoungNinja(Serial serial) : base(serial)
{
}
public override string CorpseName => "a young ninja's corpse";
public override string DefaultName => "a young ninja";
public override bool AlwaysMurderer => true;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
}
}