43 lines
1.1 KiB
C#
43 lines
1.1 KiB
C#
using System;
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using Server.Mobiles;
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namespace Server
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{
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public static class CompassionVirtue
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{
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private const int LossAmount = 500;
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private static readonly TimeSpan LossDelay = TimeSpan.FromDays(7.0);
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public static void Initialize()
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{
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VirtueGump.Register(105, OnVirtueUsed);
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}
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public static void OnVirtueUsed(Mobile from)
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{
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from.SendLocalizedMessage(1053001); // This virtue is not activated through the virtue menu.
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}
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public static void CheckAtrophy(Mobile from)
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{
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if (from is not PlayerMobile pm)
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{
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return;
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}
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try
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{
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if (pm.LastCompassionLoss + LossDelay < Core.Now)
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{
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VirtueHelper.Atrophy(from, VirtueName.Compassion, LossAmount);
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// OSI has no cliloc message for losing compassion. Weird.
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pm.LastCompassionLoss = Core.Now;
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}
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}
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catch
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{
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// ignored
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}
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}
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}
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}
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