ModernUO/Projects/UOContent/Engines/Virtues/VirtueGump.cs
Kamron Batman 3b413371dc
fix(core): Adds Gump component functionality (#377)
- [X] Adds gump close packet
- [X] Fixes gump tooltip
- [X] Adds new compile/append functions for the new gump packets
2021-01-02 19:08:35 -08:00

181 lines
5.1 KiB
C#

using System.Collections.Generic;
using Server.Gumps;
using Server.Network;
namespace Server
{
public delegate void OnVirtueUsed(Mobile from);
public class VirtueGump : Gump
{
private static readonly Dictionary<int, OnVirtueUsed> m_Callbacks = new();
private static readonly int[] m_Table =
{
0x0481, 0x0963, 0x0965,
0x060A, 0x060F, 0x002A,
0x08A4, 0x08A7, 0x0034,
0x0965, 0x08FD, 0x0480,
0x00EA, 0x0845, 0x0020,
0x0011, 0x0269, 0x013D,
0x08A1, 0x08A3, 0x0042,
0x0543, 0x0547, 0x0061
};
private readonly Mobile m_Beheld;
private readonly Mobile m_Beholder;
public VirtueGump(Mobile beholder, Mobile beheld) : base(0, 0)
{
m_Beholder = beholder;
m_Beheld = beheld;
Serial = beheld.Serial;
AddPage(0);
AddImage(30, 40, 104);
AddPage(1);
Add(new VirtueGumpItem(61, 71, 108, GetHueFor(0))); // Humility
Add(new VirtueGumpItem(123, 46, 112, GetHueFor(4))); // Valor
Add(new VirtueGumpItem(187, 70, 107, GetHueFor(5))); // Honor
Add(new VirtueGumpItem(35, 135, 110, GetHueFor(1))); // Sacrifice
Add(new VirtueGumpItem(211, 133, 105, GetHueFor(2))); // Compassion
Add(new VirtueGumpItem(61, 195, 111, GetHueFor(3))); // Spiritulaity
Add(new VirtueGumpItem(186, 195, 109, GetHueFor(6))); // Justice
Add(new VirtueGumpItem(121, 221, 106, GetHueFor(7))); // Honesty
if (m_Beholder == m_Beheld)
{
AddButton(57, 269, 2027, 2027, 1);
AddButton(186, 269, 2071, 2071, 2);
}
}
public static void Initialize()
{
EventSink.VirtueGumpRequest += EventSink_VirtueGumpRequest;
EventSink.VirtueItemRequest += EventSink_VirtueItemRequest;
EventSink.VirtueMacroRequest += EventSink_VirtueMacroRequest;
}
public static void Register(int gumpID, OnVirtueUsed callback)
{
m_Callbacks[gumpID] = callback;
}
private static void EventSink_VirtueItemRequest(Mobile beholder, Mobile beheld, int gumpID)
{
if (beholder != beheld)
{
return;
}
beholder.CloseGump<VirtueGump>();
if (beholder.Kills >= 5)
{
beholder.SendLocalizedMessage(1049609); // Murderers cannot invoke this virtue.
return;
}
if (m_Callbacks.TryGetValue(gumpID, out var callback))
{
callback(beholder);
}
else
{
beholder.SendLocalizedMessage(1052066); // That virtue is not active yet.
}
}
private static void EventSink_VirtueMacroRequest(Mobile beholder, int virtue)
{
var virtueID = virtue switch
{
0 => 107, // Honor
1 => 110, // Sacrifice
2 => 112, // Valor;
_ => 0
};
EventSink_VirtueItemRequest(beholder, beholder, virtueID);
}
private static void EventSink_VirtueGumpRequest(Mobile beholder, Mobile beheld)
{
if (beholder == beheld && beholder.Kills >= 5)
{
beholder.SendLocalizedMessage(1049609); // Murderers cannot invoke this virtue.
}
else if (beholder.Map == beheld.Map && beholder.InRange(beheld, 12))
{
beholder.CloseGump<VirtueGump>();
beholder.SendGump(new VirtueGump(beholder, beheld));
}
}
private int GetHueFor(int index)
{
if (m_Beheld.Virtues.GetValue(index) == 0)
{
return 2402;
}
var value = m_Beheld.Virtues.GetValue(index);
if (value < 4000)
{
return 2402;
}
if (value >= 30000)
{
value = 20000; // Sanity
}
int vl;
if (value < 10000)
{
vl = 0;
}
else if (value >= 20000 && index == 5)
{
vl = 2;
}
else if (value >= 21000 && index != 1)
{
vl = 2;
}
else if (value >= 22000 && index == 1)
{
vl = 2;
}
else
{
vl = 1;
}
return m_Table[index * 3 + vl];
}
public override void OnResponse(NetState state, RelayInfo info)
{
if (info.ButtonID == 1 && m_Beholder == m_Beheld)
{
m_Beholder.SendGump(new VirtueStatusGump(m_Beholder));
}
}
private class VirtueGumpItem : GumpImage
{
public VirtueGumpItem(int x, int y, int gumpID, int hue) : base(x, y, gumpID, hue, "VirtueGumpItem")
{
}
}
}
}