ModernUO/Projects/UOContent/Items/Armor/DaemonBone/DaemonArms.cs

37 lines
1.1 KiB
C#

namespace Server.Items
{
[Serializable(0, false)]
[Flippable(0x144e, 0x1453)]
public partial class DaemonArms : BaseArmor
{
[Constructible]
public DaemonArms() : base(0x144E)
{
Weight = 2.0;
Hue = 0x648;
ArmorAttributes.SelfRepair = 1;
}
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 7;
public override int BasePoisonResistance => 5;
public override int BaseEnergyResistance => 7;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override int AosStrReq => 55;
public override int OldStrReq => 40;
public override int OldDexBonus => -2;
public override int ArmorBase => 46;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override int LabelNumber => 1041371; // daemon bone arms
}
}