ModernUO/Projects/UOContent/Items/Armor/Dragon/DragonChest.cs

29 lines
956 B
C#

namespace Server.Items
{
[Serializable(0, false)]
[Flippable(0x2641, 0x2642)]
public partial class DragonChest : BaseArmor
{
[Constructible]
public DragonChest() : base(0x2641) => Weight = 10.0;
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 3;
public override int InitMinHits => 55;
public override int InitMaxHits => 75;
public override int AosStrReq => 75;
public override int OldStrReq => 60;
public override int OldDexBonus => -8;
public override int ArmorBase => 40;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
public override CraftResource DefaultResource => CraftResource.RedScales;
}
}