ModernUO/Projects/UOContent/Items/Armor/Plate/PlateArms.cs
2020-09-13 21:49:46 -07:00

48 lines
1.3 KiB
C#

namespace Server.Items
{
[Flippable(0x1410, 0x1417)]
public class PlateArms : BaseArmor
{
[Constructible]
public PlateArms() : base(0x1410) => Weight = 5.0;
public PlateArms(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 2;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 2;
public override int InitMinHits => 50;
public override int InitMaxHits => 65;
public override int AosStrReq => 80;
public override int OldStrReq => 40;
public override int OldDexBonus => -2;
public override int ArmorBase => 40;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
if (Weight == 1.0)
{
Weight = 5.0;
}
}
}
}