ModernUO/Projects/UOContent/Items/Champion Artifacts/Unique/AcidProofRobe.cs
2020-09-13 21:49:46 -07:00

44 lines
998 B
C#

namespace Server.Items
{
public class AcidProofRobe : Robe
{
[Constructible]
public AcidProofRobe()
{
Hue = 0x455;
LootType = LootType.Blessed;
}
public AcidProofRobe(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1095236; // Acid-Proof Robe [Replica]
public override int BaseFireResistance => 4;
public override int InitMinHits => 150;
public override int InitMaxHits => 150;
public override bool CanFortify => false;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
if (version < 1 && Hue == 1)
{
Hue = 0x455;
}
}
}
}