- [X] Fixes an issue where a buffer smaller than 8 bytes would not double with enough space in some cases. - [X] Fixes an issue with dupe copying the savebuffer reference (ugh). - [X] Streamlines the IGenericWriter API to use better generics. - [X] Streamlines the IGenericReader API to use better generics. - [X] Forces `tidying` of a List/HashSet to be done externally since Writers/Readers should not have side effects. - [X] Fixes an issue where Tidying a list didn't TrimExcess, causing memory leaks. - [X] Reverted the meaning of `World.Running` to specifically refer to any world state post world loading. - NOTE: Do not use this if you want to block on world saves. Instead use checks against `WorldState.Saving` states. - [X] Fixes an issue with serializing negative DateTime deltas. - [X] Fixes a potential issue with serializing non-UTC DateTime. Bumps release version
1267 lines
28 KiB
C#
1267 lines
28 KiB
C#
namespace Server.Items
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{
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public class Tapestry1N : Item
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{
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private InternalItem m_Item;
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[Constructible]
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public Tapestry1N() : base(0xEAA)
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{
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Movable = false;
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m_Item = new InternalItem(this);
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}
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public Tapestry1N(Serial serial) : base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (m_Item != null)
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{
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m_Item.Location = new Point3D(X + 1, Y, Z);
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}
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}
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public override void OnMapChange()
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{
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if (m_Item != null)
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{
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m_Item.Map = Map;
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}
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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m_Item?.Delete();
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.Write(m_Item);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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m_Item = reader.ReadEntity<InternalItem>();
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}
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private class InternalItem : Item
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{
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private Tapestry1N m_Item;
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public InternalItem(Tapestry1N item) : base(0xEAB)
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{
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Movable = true;
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m_Item = item;
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}
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public InternalItem(Serial serial) : base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (m_Item != null)
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{
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m_Item.Location = new Point3D(X - 1, Y, Z);
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}
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}
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public override void OnMapChange()
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{
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if (m_Item != null)
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{
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m_Item.Map = Map;
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}
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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m_Item?.Delete();
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.Write(m_Item);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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m_Item = reader.ReadEntity<Tapestry1N>();
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}
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}
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}
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public class Tapestry2N : Item
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{
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private InternalItem m_Item;
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[Constructible]
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public Tapestry2N() : base(0xEAC)
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{
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Movable = false;
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m_Item = new InternalItem(this);
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}
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public Tapestry2N(Serial serial) : base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (m_Item != null)
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{
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m_Item.Location = new Point3D(X + 1, Y, Z);
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}
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}
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public override void OnMapChange()
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{
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if (m_Item != null)
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{
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m_Item.Map = Map;
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}
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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m_Item?.Delete();
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.Write(m_Item);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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m_Item = reader.ReadEntity<InternalItem>();
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}
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private class InternalItem : Item
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{
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private Tapestry2N m_Item;
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public InternalItem(Tapestry2N item) : base(0xEAD)
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{
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Movable = true;
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m_Item = item;
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}
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public InternalItem(Serial serial) : base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (m_Item != null)
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{
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m_Item.Location = new Point3D(X - 1, Y, Z);
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}
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}
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public override void OnMapChange()
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{
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if (m_Item != null)
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{
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m_Item.Map = Map;
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}
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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m_Item?.Delete();
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.Write(m_Item);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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m_Item = reader.ReadEntity<Tapestry2N>();
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}
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}
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}
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public class Tapestry2W : Item
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{
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private InternalItem m_Item;
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[Constructible]
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public Tapestry2W() : base(0xEAE)
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{
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Movable = false;
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m_Item = new InternalItem(this);
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}
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public Tapestry2W(Serial serial) : base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (m_Item != null)
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{
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m_Item.Location = new Point3D(X, Y - 1, Z);
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}
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}
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public override void OnMapChange()
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{
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if (m_Item != null)
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{
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m_Item.Map = Map;
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}
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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m_Item?.Delete();
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.Write(m_Item);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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m_Item = reader.ReadEntity<InternalItem>();
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}
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private class InternalItem : Item
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{
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private Tapestry2W m_Item;
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public InternalItem(Tapestry2W item) : base(0xEAF)
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{
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Movable = true;
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m_Item = item;
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}
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public InternalItem(Serial serial) : base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (m_Item != null)
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{
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m_Item.Location = new Point3D(X, Y + 1, Z);
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}
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}
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public override void OnMapChange()
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{
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if (m_Item != null)
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{
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m_Item.Map = Map;
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}
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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m_Item?.Delete();
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.Write(m_Item);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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m_Item = reader.ReadEntity<Tapestry2W>();
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}
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}
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}
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public class Tapestry3N : Item
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{
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private InternalItem m_Item;
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[Constructible]
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public Tapestry3N() : base(0xFD6)
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{
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Movable = false;
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m_Item = new InternalItem(this);
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}
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public Tapestry3N(Serial serial) : base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (m_Item != null)
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{
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m_Item.Location = new Point3D(X - 2, Y, Z);
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}
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}
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public override void OnMapChange()
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{
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if (m_Item != null)
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{
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m_Item.Map = Map;
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}
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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m_Item?.Delete();
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.Write(m_Item);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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m_Item = reader.ReadEntity<InternalItem>();
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}
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private class InternalItem : Item
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{
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private Tapestry3N m_Item;
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public InternalItem(Tapestry3N item) : base(0xFD5)
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{
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Movable = true;
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m_Item = item;
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}
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public InternalItem(Serial serial) : base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (m_Item != null)
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{
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m_Item.Location = new Point3D(X + 2, Y, Z);
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}
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}
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public override void OnMapChange()
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{
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if (m_Item != null)
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{
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m_Item.Map = Map;
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}
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}
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|
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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|
m_Item?.Delete();
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}
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|
public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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|
writer.Write(0); // version
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writer.Write(m_Item);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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m_Item = reader.ReadEntity<Tapestry3N>();
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}
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}
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}
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public class Tapestry3W : Item
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{
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private InternalItem m_Item;
|
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|
|
[Constructible]
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public Tapestry3W() : base(0xFD7)
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|
{
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Movable = false;
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m_Item = new InternalItem(this);
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}
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public Tapestry3W(Serial serial) : base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (m_Item != null)
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{
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m_Item.Location = new Point3D(X, Y - 2, Z);
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}
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|
}
|
|
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|
public override void OnMapChange()
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{
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if (m_Item != null)
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{
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m_Item.Map = Map;
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|
}
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|
}
|
|
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|
public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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m_Item?.Delete();
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}
|
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|
public override void Serialize(IGenericWriter writer)
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|
{
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|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
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|
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|
writer.Write(m_Item);
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|
}
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|
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|
public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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|
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|
var version = reader.ReadInt();
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m_Item = reader.ReadEntity<InternalItem>();
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}
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private class InternalItem : Item
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{
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private Tapestry3W m_Item;
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public InternalItem(Tapestry3W item) : base(0xFD8)
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{
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Movable = true;
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m_Item = item;
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}
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|
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public InternalItem(Serial serial) : base(serial)
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{
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}
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|
|
|
public override void OnLocationChange(Point3D oldLocation)
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|
{
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|
if (m_Item != null)
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|
{
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m_Item.Location = new Point3D(X, Y + 2, Z);
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}
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|
}
|
|
|
|
public override void OnMapChange()
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|
{
|
|
if (m_Item != null)
|
|
{
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|
m_Item.Map = Map;
|
|
}
|
|
}
|
|
|
|
public override void OnAfterDelete()
|
|
{
|
|
base.OnAfterDelete();
|
|
|
|
m_Item?.Delete();
|
|
}
|
|
|
|
public override void Serialize(IGenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
|
|
writer.Write(m_Item);
|
|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
var version = reader.ReadInt();
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|
|
|
m_Item = reader.ReadEntity<Tapestry3W>();
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|
}
|
|
}
|
|
}
|
|
|
|
public class Tapestry4N : Item
|
|
{
|
|
private InternalItem m_Item;
|
|
|
|
[Constructible]
|
|
public Tapestry4N() : base(0xFDA)
|
|
{
|
|
Movable = false;
|
|
|
|
m_Item = new InternalItem(this);
|
|
}
|
|
|
|
public Tapestry4N(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override void OnLocationChange(Point3D oldLocation)
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Location = new Point3D(X - 1, Y, Z);
|
|
}
|
|
}
|
|
|
|
public override void OnMapChange()
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Map = Map;
|
|
}
|
|
}
|
|
|
|
public override void OnAfterDelete()
|
|
{
|
|
base.OnAfterDelete();
|
|
|
|
m_Item?.Delete();
|
|
}
|
|
|
|
public override void Serialize(IGenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
|
|
writer.Write(m_Item);
|
|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
var version = reader.ReadInt();
|
|
|
|
m_Item = reader.ReadEntity<InternalItem>();
|
|
}
|
|
|
|
private class InternalItem : Item
|
|
{
|
|
private Tapestry4N m_Item;
|
|
|
|
public InternalItem(Tapestry4N item) : base(0xFD9)
|
|
{
|
|
Movable = true;
|
|
|
|
m_Item = item;
|
|
}
|
|
|
|
public InternalItem(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override void OnLocationChange(Point3D oldLocation)
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Location = new Point3D(X + 1, Y, Z);
|
|
}
|
|
}
|
|
|
|
public override void OnMapChange()
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Map = Map;
|
|
}
|
|
}
|
|
|
|
public override void OnAfterDelete()
|
|
{
|
|
base.OnAfterDelete();
|
|
|
|
m_Item?.Delete();
|
|
}
|
|
|
|
public override void Serialize(IGenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
|
|
writer.Write(m_Item);
|
|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
var version = reader.ReadInt();
|
|
|
|
m_Item = reader.ReadEntity<Tapestry4N>();
|
|
}
|
|
}
|
|
}
|
|
|
|
public class Tapestry4W : Item
|
|
{
|
|
private InternalItem m_Item;
|
|
|
|
[Constructible]
|
|
public Tapestry4W() : base(0xFDB)
|
|
{
|
|
Movable = false;
|
|
|
|
m_Item = new InternalItem(this);
|
|
}
|
|
|
|
public Tapestry4W(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override void OnLocationChange(Point3D oldLocation)
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Location = new Point3D(X, Y - 1, Z);
|
|
}
|
|
}
|
|
|
|
public override void OnMapChange()
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Map = Map;
|
|
}
|
|
}
|
|
|
|
public override void OnAfterDelete()
|
|
{
|
|
base.OnAfterDelete();
|
|
|
|
m_Item?.Delete();
|
|
}
|
|
|
|
public override void Serialize(IGenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
|
|
writer.Write(m_Item);
|
|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
var version = reader.ReadInt();
|
|
|
|
m_Item = reader.ReadEntity<InternalItem>();
|
|
}
|
|
|
|
private class InternalItem : Item
|
|
{
|
|
private Tapestry4W m_Item;
|
|
|
|
public InternalItem(Tapestry4W item) : base(0xFDC)
|
|
{
|
|
Movable = true;
|
|
|
|
m_Item = item;
|
|
}
|
|
|
|
public InternalItem(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override void OnLocationChange(Point3D oldLocation)
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Location = new Point3D(X, Y + 1, Z);
|
|
}
|
|
}
|
|
|
|
public override void OnMapChange()
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Map = Map;
|
|
}
|
|
}
|
|
|
|
public override void OnAfterDelete()
|
|
{
|
|
base.OnAfterDelete();
|
|
|
|
m_Item?.Delete();
|
|
}
|
|
|
|
public override void Serialize(IGenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
|
|
writer.Write(m_Item);
|
|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
var version = reader.ReadInt();
|
|
|
|
m_Item = reader.ReadEntity<Tapestry4W>();
|
|
}
|
|
}
|
|
}
|
|
|
|
public class Tapestry5N : Item
|
|
{
|
|
private InternalItem m_Item;
|
|
|
|
[Constructible]
|
|
public Tapestry5N() : base(0xFDE)
|
|
{
|
|
Movable = false;
|
|
|
|
m_Item = new InternalItem(this);
|
|
}
|
|
|
|
public Tapestry5N(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override void OnLocationChange(Point3D oldLocation)
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Location = new Point3D(X - 1, Y, Z);
|
|
}
|
|
}
|
|
|
|
public override void OnMapChange()
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Map = Map;
|
|
}
|
|
}
|
|
|
|
public override void OnAfterDelete()
|
|
{
|
|
base.OnAfterDelete();
|
|
|
|
m_Item?.Delete();
|
|
}
|
|
|
|
public override void Serialize(IGenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
|
|
writer.Write(m_Item);
|
|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
var version = reader.ReadInt();
|
|
|
|
m_Item = reader.ReadEntity<InternalItem>();
|
|
}
|
|
|
|
private class InternalItem : Item
|
|
{
|
|
private Tapestry5N m_Item;
|
|
|
|
public InternalItem(Tapestry5N item) : base(0xFDD)
|
|
{
|
|
Movable = true;
|
|
|
|
m_Item = item;
|
|
}
|
|
|
|
public InternalItem(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override void OnLocationChange(Point3D oldLocation)
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Location = new Point3D(X + 1, Y, Z);
|
|
}
|
|
}
|
|
|
|
public override void OnMapChange()
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Map = Map;
|
|
}
|
|
}
|
|
|
|
public override void OnAfterDelete()
|
|
{
|
|
base.OnAfterDelete();
|
|
|
|
m_Item?.Delete();
|
|
}
|
|
|
|
public override void Serialize(IGenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
|
|
writer.Write(m_Item);
|
|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
var version = reader.ReadInt();
|
|
|
|
m_Item = reader.ReadEntity<Tapestry5N>();
|
|
}
|
|
}
|
|
}
|
|
|
|
public class Tapestry5W : Item
|
|
{
|
|
private InternalItem m_Item;
|
|
|
|
[Constructible]
|
|
public Tapestry5W() : base(0xFDF)
|
|
{
|
|
Movable = false;
|
|
|
|
m_Item = new InternalItem(this);
|
|
}
|
|
|
|
public Tapestry5W(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override void OnLocationChange(Point3D oldLocation)
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Location = new Point3D(X, Y - 1, Z);
|
|
}
|
|
}
|
|
|
|
public override void OnMapChange()
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Map = Map;
|
|
}
|
|
}
|
|
|
|
public override void OnAfterDelete()
|
|
{
|
|
base.OnAfterDelete();
|
|
|
|
m_Item?.Delete();
|
|
}
|
|
|
|
public override void Serialize(IGenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
|
|
writer.Write(m_Item);
|
|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
var version = reader.ReadInt();
|
|
|
|
m_Item = reader.ReadEntity<InternalItem>();
|
|
}
|
|
|
|
private class InternalItem : Item
|
|
{
|
|
private Tapestry5W m_Item;
|
|
|
|
public InternalItem(Tapestry5W item) : base(0xFE0)
|
|
{
|
|
Movable = true;
|
|
|
|
m_Item = item;
|
|
}
|
|
|
|
public InternalItem(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override void OnLocationChange(Point3D oldLocation)
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Location = new Point3D(X, Y + 1, Z);
|
|
}
|
|
}
|
|
|
|
public override void OnMapChange()
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Map = Map;
|
|
}
|
|
}
|
|
|
|
public override void OnAfterDelete()
|
|
{
|
|
base.OnAfterDelete();
|
|
|
|
m_Item?.Delete();
|
|
}
|
|
|
|
public override void Serialize(IGenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
|
|
writer.Write(m_Item);
|
|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
var version = reader.ReadInt();
|
|
|
|
m_Item = reader.ReadEntity<Tapestry5W>();
|
|
}
|
|
}
|
|
}
|
|
|
|
public class Tapestry6N : Item
|
|
{
|
|
private InternalItem m_Item;
|
|
|
|
[Constructible]
|
|
public Tapestry6N() : base(0xFE2)
|
|
{
|
|
Movable = false;
|
|
|
|
m_Item = new InternalItem(this);
|
|
}
|
|
|
|
public Tapestry6N(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override void OnLocationChange(Point3D oldLocation)
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Location = new Point3D(X - 1, Y, Z);
|
|
}
|
|
}
|
|
|
|
public override void OnMapChange()
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Map = Map;
|
|
}
|
|
}
|
|
|
|
public override void OnAfterDelete()
|
|
{
|
|
base.OnAfterDelete();
|
|
|
|
m_Item?.Delete();
|
|
}
|
|
|
|
public override void Serialize(IGenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
|
|
writer.Write(m_Item);
|
|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
var version = reader.ReadInt();
|
|
|
|
m_Item = reader.ReadEntity<InternalItem>();
|
|
}
|
|
|
|
private class InternalItem : Item
|
|
{
|
|
private Tapestry6N m_Item;
|
|
|
|
public InternalItem(Tapestry6N item) : base(0xFE1)
|
|
{
|
|
Movable = true;
|
|
|
|
m_Item = item;
|
|
}
|
|
|
|
public InternalItem(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override void OnLocationChange(Point3D oldLocation)
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Location = new Point3D(X + 1, Y, Z);
|
|
}
|
|
}
|
|
|
|
public override void OnMapChange()
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Map = Map;
|
|
}
|
|
}
|
|
|
|
public override void OnAfterDelete()
|
|
{
|
|
base.OnAfterDelete();
|
|
|
|
m_Item?.Delete();
|
|
}
|
|
|
|
public override void Serialize(IGenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
|
|
writer.Write(m_Item);
|
|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
var version = reader.ReadInt();
|
|
|
|
m_Item = reader.ReadEntity<Tapestry6N>();
|
|
}
|
|
}
|
|
}
|
|
|
|
public class Tapestry6W : Item
|
|
{
|
|
private InternalItem m_Item;
|
|
|
|
[Constructible]
|
|
public Tapestry6W() : base(0xFE3)
|
|
{
|
|
Movable = false;
|
|
|
|
m_Item = new InternalItem(this);
|
|
}
|
|
|
|
public Tapestry6W(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override void OnLocationChange(Point3D oldLocation)
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Location = new Point3D(X, Y - 1, Z);
|
|
}
|
|
}
|
|
|
|
public override void OnMapChange()
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Map = Map;
|
|
}
|
|
}
|
|
|
|
public override void OnAfterDelete()
|
|
{
|
|
base.OnAfterDelete();
|
|
|
|
m_Item?.Delete();
|
|
}
|
|
|
|
public override void Serialize(IGenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
|
|
writer.Write(m_Item);
|
|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
var version = reader.ReadInt();
|
|
|
|
m_Item = reader.ReadEntity<InternalItem>();
|
|
}
|
|
|
|
private class InternalItem : Item
|
|
{
|
|
private Tapestry6W m_Item;
|
|
|
|
public InternalItem(Tapestry6W item) : base(0xFE4)
|
|
{
|
|
Movable = true;
|
|
|
|
m_Item = item;
|
|
}
|
|
|
|
public InternalItem(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override void OnLocationChange(Point3D oldLocation)
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Location = new Point3D(X, Y + 1, Z);
|
|
}
|
|
}
|
|
|
|
public override void OnMapChange()
|
|
{
|
|
if (m_Item != null)
|
|
{
|
|
m_Item.Map = Map;
|
|
}
|
|
}
|
|
|
|
public override void OnAfterDelete()
|
|
{
|
|
base.OnAfterDelete();
|
|
|
|
m_Item?.Delete();
|
|
}
|
|
|
|
public override void Serialize(IGenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
|
|
writer.Write(m_Item);
|
|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
var version = reader.ReadInt();
|
|
|
|
m_Item = reader.ReadEntity<Tapestry6W>();
|
|
}
|
|
}
|
|
}
|
|
}
|