ModernUO/Projects/UOContent/Items/Construction/Doors/Doors.cs
2020-08-27 18:30:38 -07:00

436 lines
10 KiB
C#

namespace Server.Items
{
public enum DoorFacing
{
WestCW,
EastCCW,
WestCCW,
EastCW,
SouthCW,
NorthCCW,
SouthCCW,
NorthCW,
// Sliding Doors
SouthSW,
SouthSE,
WestSS,
WestSN
}
public class IronGateShort : BaseDoor
{
[Constructible]
public IronGateShort(DoorFacing facing) : base(
0x84c + 2 * (int)facing,
0x84d + 2 * (int)facing,
0xEC,
0xF3,
GetOffset(facing)
)
{
}
public IronGateShort(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer) // Default Serialize method
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader) // Default Deserialize method
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class IronGate : BaseDoor
{
[Constructible]
public IronGate(DoorFacing facing) : base(
0x824 + 2 * (int)facing,
0x825 + 2 * (int)facing,
0xEC,
0xF3,
GetOffset(facing)
)
{
}
public IronGate(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer) // Default Serialize method
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader) // Default Deserialize method
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class LightWoodGate : BaseDoor
{
[Constructible]
public LightWoodGate(DoorFacing facing) : base(
0x839 + 2 * (int)facing,
0x83A + 2 * (int)facing,
0xEB,
0xF2,
GetOffset(facing)
)
{
}
public LightWoodGate(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer) // Default Serialize method
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader) // Default Deserialize method
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class DarkWoodGate : BaseDoor
{
[Constructible]
public DarkWoodGate(DoorFacing facing) : base(
0x866 + 2 * (int)facing,
0x867 + 2 * (int)facing,
0xEB,
0xF2,
GetOffset(facing)
)
{
}
public DarkWoodGate(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer) // Default Serialize method
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader) // Default Deserialize method
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class MetalDoor : BaseDoor
{
[Constructible]
public MetalDoor(DoorFacing facing) : base(
0x675 + 2 * (int)facing,
0x676 + 2 * (int)facing,
0xEC,
0xF3,
GetOffset(facing)
)
{
}
public MetalDoor(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer) // Default Serialize method
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader) // Default Deserialize method
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class BarredMetalDoor : BaseDoor
{
[Constructible]
public BarredMetalDoor(DoorFacing facing) : base(
0x685 + 2 * (int)facing,
0x686 + 2 * (int)facing,
0xEC,
0xF3,
GetOffset(facing)
)
{
}
public BarredMetalDoor(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer) // Default Serialize method
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader) // Default Deserialize method
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class BarredMetalDoor2 : BaseDoor
{
[Constructible]
public BarredMetalDoor2(DoorFacing facing) : base(
0x1FED + 2 * (int)facing,
0x1FEE + 2 * (int)facing,
0xEC,
0xF3,
GetOffset(facing)
)
{
}
public BarredMetalDoor2(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer) // Default Serialize method
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader) // Default Deserialize method
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class RattanDoor : BaseDoor
{
[Constructible]
public RattanDoor(DoorFacing facing) : base(
0x695 + 2 * (int)facing,
0x696 + 2 * (int)facing,
0xEB,
0xF2,
GetOffset(facing)
)
{
}
public RattanDoor(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer) // Default Serialize method
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader) // Default Deserialize method
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class DarkWoodDoor : BaseDoor
{
[Constructible]
public DarkWoodDoor(DoorFacing facing) : base(
0x6A5 + 2 * (int)facing,
0x6A6 + 2 * (int)facing,
0xEA,
0xF1,
GetOffset(facing)
)
{
}
public DarkWoodDoor(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer) // Default Serialize method
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader) // Default Deserialize method
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class MediumWoodDoor : BaseDoor
{
[Constructible]
public MediumWoodDoor(DoorFacing facing) : base(
0x6B5 + 2 * (int)facing,
0x6B6 + 2 * (int)facing,
0xEA,
0xF1,
GetOffset(facing)
)
{
}
public MediumWoodDoor(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer) // Default Serialize method
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader) // Default Deserialize method
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class MetalDoor2 : BaseDoor
{
[Constructible]
public MetalDoor2(DoorFacing facing) : base(
0x6C5 + 2 * (int)facing,
0x6C6 + 2 * (int)facing,
0xEC,
0xF3,
GetOffset(facing)
)
{
}
public MetalDoor2(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer) // Default Serialize method
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader) // Default Deserialize method
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class LightWoodDoor : BaseDoor
{
[Constructible]
public LightWoodDoor(DoorFacing facing) : base(
0x6D5 + 2 * (int)facing,
0x6D6 + 2 * (int)facing,
0xEA,
0xF1,
GetOffset(facing)
)
{
}
public LightWoodDoor(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer) // Default Serialize method
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader) // Default Deserialize method
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class StrongWoodDoor : BaseDoor
{
[Constructible]
public StrongWoodDoor(DoorFacing facing) : base(
0x6E5 + 2 * (int)facing,
0x6E6 + 2 * (int)facing,
0xEA,
0xF1,
GetOffset(facing)
)
{
}
public StrongWoodDoor(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer) // Default Serialize method
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader) // Default Deserialize method
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}