ModernUO/Projects/UOContent/Items/Lights/CandleLong.cs
2020-09-13 21:49:46 -07:00

43 lines
964 B
C#

using System;
namespace Server.Items
{
public class CandleLong : BaseLight
{
[Constructible]
public CandleLong() : base(0x1433)
{
if (Burnout)
{
Duration = TimeSpan.FromMinutes(30);
}
else
{
Duration = TimeSpan.Zero;
}
Burning = false;
Light = LightType.Circle150;
Weight = 1.0;
}
public CandleLong(Serial serial) : base(serial)
{
}
public override int LitItemID => 0x1430;
public override int UnlitItemID => 0x1433;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}