ModernUO/Projects/UOContent/Items/Lights/PaperLantern.cs
2020-08-27 18:30:38 -07:00

37 lines
877 B
C#

using System;
namespace Server.Items
{
[Flippable]
public class PaperLantern : BaseLight
{
[Constructible]
public PaperLantern() : base(0x24BE)
{
Movable = true;
Duration = TimeSpan.Zero; // Never burnt out
Burning = false;
Light = LightType.Circle150;
Weight = 3.0;
}
public PaperLantern(Serial serial) : base(serial)
{
}
public override int LitItemID => 0x24BD;
public override int UnlitItemID => 0x24BE;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}