ModernUO/Projects/UOContent/Items/Minor Artifacts/ML/BladeDance.cs
2020-08-27 18:30:38 -07:00

40 lines
983 B
C#

namespace Server.Items
{
public class BladeDance : RuneBlade
{
[Constructible]
public BladeDance()
{
Hue = 0x66C;
Attributes.BonusMana = 8;
Attributes.SpellChanneling = 1;
Attributes.WeaponDamage = 30;
WeaponAttributes.HitLeechMana = 20;
WeaponAttributes.UseBestSkill = 1;
}
public BladeDance(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1075033; // Blade Dance
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
}
}