ModernUO/Projects/UOContent/Items/Minor Artifacts/ML/FleshRipper.cs
2020-08-27 18:30:38 -07:00

43 lines
1 KiB
C#

namespace Server.Items
{
public class FleshRipper : AssassinSpike
{
[Constructible]
public FleshRipper()
{
Hue = 0x341;
SkillBonuses.SetValues(0, SkillName.Anatomy, 10.0);
Attributes.BonusStr = 5;
Attributes.AttackChance = 15;
Attributes.WeaponSpeed = 40;
WeaponAttributes.UseBestSkill = 1;
// TODO: Mage Slayer
}
public FleshRipper(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1075045; // Flesh Ripper
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
}
}