ModernUO/Projects/UOContent/Items/Minor Artifacts/ML/Windsong.cs
2020-08-27 18:30:38 -07:00

39 lines
875 B
C#

namespace Server.Items
{
public class Windsong : MagicalShortbow
{
[Constructible]
public Windsong()
{
Hue = 0xF7;
Attributes.WeaponDamage = 35;
WeaponAttributes.SelfRepair = 3;
Velocity = 25;
}
public Windsong(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1075031; // Windsong
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
}
}