ModernUO/Projects/UOContent/Items/Misc/Blighted Grove/SamplesOfCorruptedWater.cs
2020-08-27 18:30:38 -07:00

28 lines
699 B
C#

namespace Server.Items
{
public class SamplesOfCorruptedWater : Item
{
[Constructible]
public SamplesOfCorruptedWater() : base(0xEFE) => LootType = LootType.Blessed;
public SamplesOfCorruptedWater(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1074999; // samples of corrupted water
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}