ModernUO/Projects/UOContent/Items/Skill Items/Blacksmith Items/Misc/AnvilForge.cs
Kamron Batman 525cda5413
Cleanup & Fixes for .NET 5 (#309)
- [X] Fixes several bugs
- [X] Updates more ordinal issues
- [X] Cleans up the code a bit
- [X] Turns classes static that should have been
- [X] Changes TcpServer.Instances to a HashSet

Bumps release version
2020-11-15 10:03:50 -08:00

54 lines
1.1 KiB
C#

using Server.Engines.Craft;
namespace Server.Items
{
[Flippable(0xFAF, 0xFB0), Anvil]
public class Anvil : Item
{
[Constructible]
public Anvil() : base(0xFAF) => Movable = false;
public Anvil(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
[Forge]
public class Forge : Item
{
[Constructible]
public Forge() : base(0xFB1) => Movable = false;
public Forge(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}