ModernUO/Projects/UOContent/Items/Skill Items/Blacksmith Items/Misc/LargeForge.cs
Kamron Batman 4ddb3de026
fix(core): Fixes several serialization issues (#355)
- [X] Fixes an issue where a buffer smaller than 8 bytes would not double with enough space in some cases.
- [X] Fixes an issue with dupe copying the savebuffer reference (ugh).
- [X] Streamlines the IGenericWriter API to use better generics.
- [X] Streamlines the IGenericReader API to use better generics.
- [X] Forces `tidying` of a List/HashSet to be done externally since Writers/Readers should not have side effects.
- [X] Fixes an issue where Tidying a list didn't TrimExcess, causing memory leaks.
- [X] Reverted the meaning of `World.Running` to specifically refer to any world state post world loading.
  - NOTE: Do not use this if you want to block on world saves. Instead use checks against `WorldState.Saving` states.
- [X] Fixes an issue with serializing negative DateTime deltas.
- [X] Fixes a potential issue with serializing non-UTC DateTime.

Bumps release version
2020-12-23 07:11:41 -08:00

384 lines
8.9 KiB
C#

using Server.Engines.Craft;
namespace Server.Items
{
[Forge]
public class LargeForgeWest : Item
{
private InternalItem m_Item;
private InternalItem2 m_Item2;
[Constructible]
public LargeForgeWest() : base(0x199A)
{
Movable = false;
m_Item = new InternalItem(this);
m_Item2 = new InternalItem2(this);
}
public LargeForgeWest(Serial serial) : base(serial)
{
}
public override void OnLocationChange(Point3D oldLocation)
{
if (m_Item != null)
{
m_Item.Location = new Point3D(X, Y + 1, Z);
}
if (m_Item2 != null)
{
m_Item2.Location = new Point3D(X, Y + 2, Z);
}
}
public override void OnMapChange()
{
if (m_Item != null)
{
m_Item.Map = Map;
}
if (m_Item2 != null)
{
m_Item2.Map = Map;
}
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
m_Item?.Delete();
m_Item2?.Delete();
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_Item);
writer.Write(m_Item2);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
m_Item = reader.ReadEntity<InternalItem>();
m_Item2 = reader.ReadEntity<InternalItem2>();
}
[Forge]
private class InternalItem : Item
{
private LargeForgeWest m_Item;
public InternalItem(LargeForgeWest item) : base(0x1996)
{
Movable = false;
m_Item = item;
}
public InternalItem(Serial serial) : base(serial)
{
}
public override void OnLocationChange(Point3D oldLocation)
{
if (m_Item != null)
{
m_Item.Location = new Point3D(X, Y - 1, Z);
}
}
public override void OnMapChange()
{
if (m_Item != null)
{
m_Item.Map = Map;
}
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
m_Item?.Delete();
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_Item);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
m_Item = reader.ReadEntity<LargeForgeWest>();
}
}
[Forge]
private class InternalItem2 : Item
{
private LargeForgeWest m_Item;
public InternalItem2(LargeForgeWest item) : base(0x1992)
{
Movable = false;
m_Item = item;
}
public InternalItem2(Serial serial) : base(serial)
{
}
public override void OnLocationChange(Point3D oldLocation)
{
if (m_Item != null)
{
m_Item.Location = new Point3D(X, Y - 2, Z);
}
}
public override void OnMapChange()
{
if (m_Item != null)
{
m_Item.Map = Map;
}
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
m_Item?.Delete();
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_Item);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
m_Item = reader.ReadEntity<LargeForgeWest>();
}
}
}
[Forge]
public class LargeForgeEast : Item
{
private InternalItem m_Item;
private InternalItem2 m_Item2;
[Constructible]
public LargeForgeEast() : base(0x197A)
{
Movable = false;
m_Item = new InternalItem(this);
m_Item2 = new InternalItem2(this);
}
public LargeForgeEast(Serial serial) : base(serial)
{
}
public override void OnLocationChange(Point3D oldLocation)
{
if (m_Item != null)
{
m_Item.Location = new Point3D(X + 1, Y, Z);
}
if (m_Item2 != null)
{
m_Item2.Location = new Point3D(X + 2, Y, Z);
}
}
public override void OnMapChange()
{
if (m_Item != null)
{
m_Item.Map = Map;
}
if (m_Item2 != null)
{
m_Item2.Map = Map;
}
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
m_Item?.Delete();
m_Item2?.Delete();
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_Item);
writer.Write(m_Item2);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
m_Item = reader.ReadEntity<InternalItem>();
m_Item2 = reader.ReadEntity<InternalItem2>();
}
[Forge]
private class InternalItem : Item
{
private LargeForgeEast m_Item;
public InternalItem(LargeForgeEast item) : base(0x197E)
{
Movable = false;
m_Item = item;
}
public InternalItem(Serial serial) : base(serial)
{
}
public override void OnLocationChange(Point3D oldLocation)
{
if (m_Item != null)
{
m_Item.Location = new Point3D(X - 1, Y, Z);
}
}
public override void OnMapChange()
{
if (m_Item != null)
{
m_Item.Map = Map;
}
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
m_Item?.Delete();
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_Item);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
m_Item = reader.ReadEntity<LargeForgeEast>();
}
}
[Forge]
private class InternalItem2 : Item
{
private LargeForgeEast m_Item;
public InternalItem2(LargeForgeEast item) : base(0x1982)
{
Movable = false;
m_Item = item;
}
public InternalItem2(Serial serial) : base(serial)
{
}
public override void OnLocationChange(Point3D oldLocation)
{
if (m_Item != null)
{
m_Item.Location = new Point3D(X - 2, Y, Z);
}
}
public override void OnMapChange()
{
if (m_Item != null)
{
m_Item.Map = Map;
}
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
m_Item?.Delete();
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_Item);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
m_Item = reader.ReadEntity<LargeForgeEast>();
}
}
}
}