- [X] Fixes an issue where a buffer smaller than 8 bytes would not double with enough space in some cases. - [X] Fixes an issue with dupe copying the savebuffer reference (ugh). - [X] Streamlines the IGenericWriter API to use better generics. - [X] Streamlines the IGenericReader API to use better generics. - [X] Forces `tidying` of a List/HashSet to be done externally since Writers/Readers should not have side effects. - [X] Fixes an issue where Tidying a list didn't TrimExcess, causing memory leaks. - [X] Reverted the meaning of `World.Running` to specifically refer to any world state post world loading. - NOTE: Do not use this if you want to block on world saves. Instead use checks against `WorldState.Saving` states. - [X] Fixes an issue with serializing negative DateTime deltas. - [X] Fixes a potential issue with serializing non-UTC DateTime. Bumps release version
384 lines
8.9 KiB
C#
384 lines
8.9 KiB
C#
using Server.Engines.Craft;
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namespace Server.Items
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{
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[Forge]
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public class LargeForgeWest : Item
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{
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private InternalItem m_Item;
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private InternalItem2 m_Item2;
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[Constructible]
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public LargeForgeWest() : base(0x199A)
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{
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Movable = false;
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m_Item = new InternalItem(this);
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m_Item2 = new InternalItem2(this);
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}
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public LargeForgeWest(Serial serial) : base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (m_Item != null)
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{
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m_Item.Location = new Point3D(X, Y + 1, Z);
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}
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if (m_Item2 != null)
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{
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m_Item2.Location = new Point3D(X, Y + 2, Z);
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}
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}
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public override void OnMapChange()
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{
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if (m_Item != null)
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{
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m_Item.Map = Map;
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}
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if (m_Item2 != null)
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{
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m_Item2.Map = Map;
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}
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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m_Item?.Delete();
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m_Item2?.Delete();
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.Write(m_Item);
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writer.Write(m_Item2);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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m_Item = reader.ReadEntity<InternalItem>();
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m_Item2 = reader.ReadEntity<InternalItem2>();
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}
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[Forge]
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private class InternalItem : Item
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{
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private LargeForgeWest m_Item;
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public InternalItem(LargeForgeWest item) : base(0x1996)
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{
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Movable = false;
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m_Item = item;
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}
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public InternalItem(Serial serial) : base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (m_Item != null)
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{
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m_Item.Location = new Point3D(X, Y - 1, Z);
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}
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}
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public override void OnMapChange()
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{
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if (m_Item != null)
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{
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m_Item.Map = Map;
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}
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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m_Item?.Delete();
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.Write(m_Item);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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m_Item = reader.ReadEntity<LargeForgeWest>();
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}
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}
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[Forge]
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private class InternalItem2 : Item
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{
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private LargeForgeWest m_Item;
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public InternalItem2(LargeForgeWest item) : base(0x1992)
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{
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Movable = false;
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m_Item = item;
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}
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public InternalItem2(Serial serial) : base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (m_Item != null)
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{
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m_Item.Location = new Point3D(X, Y - 2, Z);
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}
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}
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public override void OnMapChange()
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{
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if (m_Item != null)
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{
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m_Item.Map = Map;
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}
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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m_Item?.Delete();
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.Write(m_Item);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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m_Item = reader.ReadEntity<LargeForgeWest>();
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}
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}
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}
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[Forge]
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public class LargeForgeEast : Item
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{
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private InternalItem m_Item;
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private InternalItem2 m_Item2;
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[Constructible]
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public LargeForgeEast() : base(0x197A)
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{
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Movable = false;
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m_Item = new InternalItem(this);
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m_Item2 = new InternalItem2(this);
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}
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public LargeForgeEast(Serial serial) : base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (m_Item != null)
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{
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m_Item.Location = new Point3D(X + 1, Y, Z);
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}
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if (m_Item2 != null)
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{
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m_Item2.Location = new Point3D(X + 2, Y, Z);
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}
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}
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public override void OnMapChange()
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{
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if (m_Item != null)
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{
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m_Item.Map = Map;
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}
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if (m_Item2 != null)
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{
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m_Item2.Map = Map;
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}
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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m_Item?.Delete();
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m_Item2?.Delete();
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.Write(m_Item);
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writer.Write(m_Item2);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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m_Item = reader.ReadEntity<InternalItem>();
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m_Item2 = reader.ReadEntity<InternalItem2>();
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}
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[Forge]
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private class InternalItem : Item
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{
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private LargeForgeEast m_Item;
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public InternalItem(LargeForgeEast item) : base(0x197E)
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{
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Movable = false;
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m_Item = item;
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}
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public InternalItem(Serial serial) : base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (m_Item != null)
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{
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m_Item.Location = new Point3D(X - 1, Y, Z);
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}
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}
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public override void OnMapChange()
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{
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if (m_Item != null)
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{
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m_Item.Map = Map;
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}
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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m_Item?.Delete();
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.Write(m_Item);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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m_Item = reader.ReadEntity<LargeForgeEast>();
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}
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}
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[Forge]
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private class InternalItem2 : Item
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{
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private LargeForgeEast m_Item;
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public InternalItem2(LargeForgeEast item) : base(0x1982)
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{
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Movable = false;
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m_Item = item;
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}
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public InternalItem2(Serial serial) : base(serial)
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{
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (m_Item != null)
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{
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m_Item.Location = new Point3D(X - 2, Y, Z);
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}
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}
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public override void OnMapChange()
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{
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if (m_Item != null)
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{
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m_Item.Map = Map;
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}
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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m_Item?.Delete();
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.Write(m_Item);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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m_Item = reader.ReadEntity<LargeForgeEast>();
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}
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}
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}
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}
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