ModernUO/Projects/UOContent/Items/Special/RewardCake.cs
2020-09-18 18:41:26 -07:00

64 lines
1.5 KiB
C#

using Server.Network;
namespace Server.Items
{
public class RewardCake : Item
{
[Constructible]
public RewardCake() : base(0x9e9)
{
Stackable = false;
Weight = 1.0;
Hue = Utility.RandomList(
0x135,
0xcd,
0x38,
0x3b,
0x42,
0x4f,
0x11e,
0x60,
0x317,
0x10,
0x136,
0x1f9,
0x1a,
0xeb,
0x86,
0x2e
);
LootType = LootType.Blessed;
}
public RewardCake(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1049786; // Happy Birthday! ...
public override bool DisplayLootType => false;
public override void OnDoubleClick(Mobile from)
{
if (!from.InRange(GetWorldLocation(), 1))
{
from.LocalOverheadMessage(MessageType.Regular, 906, 1019045); // I can't reach that.
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
LootType = LootType.Blessed;
var version = reader.ReadInt();
}
}
}