ModernUO/Projects/UOContent/Items/Weapons/Maces/Maul.cs
2020-09-13 21:49:46 -07:00

49 lines
1.3 KiB
C#

namespace Server.Items
{
[Flippable(0x143B, 0x143A)]
public class Maul : BaseBashing
{
[Constructible]
public Maul() : base(0x143B) => Weight = 10.0;
public Maul(Serial serial) : base(serial)
{
}
public override WeaponAbility PrimaryAbility => WeaponAbility.CrushingBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.ConcussionBlow;
public override int AosStrengthReq => 45;
public override int AosMinDamage => 14;
public override int AosMaxDamage => 16;
public override int AosSpeed => 32;
public override float MlSpeed => 3.50f;
public override int OldStrengthReq => 20;
public override int OldMinDamage => 10;
public override int OldMaxDamage => 30;
public override int OldSpeed => 30;
public override int InitMinHits => 31;
public override int InitMaxHits => 70;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
if (Weight == 14.0)
{
Weight = 10.0;
}
}
}
}