ModernUO/Projects/UOContent/Mobiles/Animals/Mounts/SeaHorse.cs
2020-08-27 18:30:38 -07:00

44 lines
1.1 KiB
C#

namespace Server.Mobiles
{
public class SeaHorse : BaseMount
{
[Constructible]
public SeaHorse(string name = "a sea horse") : base(
name,
0x90,
0x3EB3,
AIType.AI_Animal,
FightMode.Aggressor,
10,
1,
0.2,
0.4
)
{
InitStats(Utility.Random(50, 30), Utility.Random(50, 30), 10);
Skills.MagicResist.Base = 25.0 + Utility.RandomDouble() * 5.0;
Skills.Wrestling.Base = 35.0 + Utility.RandomDouble() * 10.0;
Skills.Tactics.Base = 30.0 + Utility.RandomDouble() * 15.0;
}
public SeaHorse(Serial serial) : base(serial)
{
}
public override string CorpseName => "a sea horse corpse";
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}