ModernUO/Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/SpawnedOrcishLord.cs
2020-08-27 18:30:38 -07:00

43 lines
908 B
C#

using Server.Items;
namespace Server.Mobiles
{
public class SpawnedOrcishLord : OrcishLord
{
[Constructible]
public SpawnedOrcishLord()
{
var pack = Backpack;
pack?.Delete();
NoKillAwards = true;
}
public SpawnedOrcishLord(Serial serial) : base(serial)
{
}
public override string CorpseName => "an orcish corpse";
public override void OnDeath(Container c)
{
base.OnDeath(c);
c.Delete();
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
NoKillAwards = true;
}
}
}