ModernUO/Projects/UOContent/Multis/Boats/TillerMan.cs
Kamron Batman 4ddb3de026
fix(core): Fixes several serialization issues (#355)
- [X] Fixes an issue where a buffer smaller than 8 bytes would not double with enough space in some cases.
- [X] Fixes an issue with dupe copying the savebuffer reference (ugh).
- [X] Streamlines the IGenericWriter API to use better generics.
- [X] Streamlines the IGenericReader API to use better generics.
- [X] Forces `tidying` of a List/HashSet to be done externally since Writers/Readers should not have side effects.
- [X] Fixes an issue where Tidying a list didn't TrimExcess, causing memory leaks.
- [X] Reverted the meaning of `World.Running` to specifically refer to any world state post world loading.
  - NOTE: Do not use this if you want to block on world saves. Instead use checks against `WorldState.Saving` states.
- [X] Fixes an issue with serializing negative DateTime deltas.
- [X] Fixes a potential issue with serializing non-UTC DateTime.

Bumps release version
2020-12-23 07:11:41 -08:00

131 lines
3.1 KiB
C#

using Server.Multis;
using Server.Network;
namespace Server.Items
{
public class TillerMan : Item
{
private BaseBoat m_Boat;
public TillerMan(BaseBoat boat) : base(0x3E4E)
{
m_Boat = boat;
Movable = false;
}
public TillerMan(Serial serial) : base(serial)
{
}
public void SetFacing(Direction dir)
{
ItemID = dir switch
{
Direction.South => 0x3E4B,
Direction.North => 0x3E4E,
Direction.West => 0x3E50,
Direction.East => 0x3E55,
_ => ItemID
};
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
list.Add(m_Boat.Status);
}
public void Say(int number)
{
PublicOverheadMessage(MessageType.Regular, 0x3B2, number);
}
public void Say(int number, string args)
{
PublicOverheadMessage(MessageType.Regular, 0x3B2, number, args);
}
public override void AddNameProperty(ObjectPropertyList list)
{
if (m_Boat?.ShipName != null)
{
list.Add(1042884, m_Boat.ShipName); // the tiller man of the ~1_SHIP_NAME~
}
else
{
base.AddNameProperty(list);
}
}
public override void OnSingleClick(Mobile from)
{
if (m_Boat?.ShipName != null)
{
LabelTo(from, 1042884, m_Boat.ShipName); // the tiller man of the ~1_SHIP_NAME~
}
else
{
base.OnSingleClick(from);
}
}
public override void OnDoubleClick(Mobile from)
{
if (m_Boat?.Contains(from) == true)
{
m_Boat.BeginRename(from);
}
else
{
m_Boat?.BeginDryDock(from);
}
}
public override bool OnDragDrop(Mobile from, Item dropped)
{
if (dropped is MapItem item && m_Boat?.CanCommand(from) == true && m_Boat.Contains(from))
{
m_Boat.AssociateMap(item);
}
return false;
}
public override void OnAfterDelete()
{
m_Boat?.Delete();
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_Boat);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 0:
{
m_Boat = reader.ReadEntity<BaseBoat>();
if (m_Boat == null)
{
Delete();
}
break;
}
}
}
}
}