ModernUO/Projects/UOContent/Regions/JailRegion.cs
2020-08-27 18:30:38 -07:00

77 lines
2.2 KiB
C#

using System.Text.Json;
using Server.Json;
using Server.Spells;
namespace Server.Regions
{
public class JailRegion : BaseRegion
{
public JailRegion(DynamicJson json, JsonSerializerOptions options) : base(json, options)
{
}
public override bool AllowBeneficial(Mobile from, Mobile target)
{
if (from.AccessLevel == AccessLevel.Player)
{
from.SendMessage("You may not do that in jail.");
return false;
}
return true;
}
public override bool AllowHarmful(Mobile from, Mobile target)
{
if (from.AccessLevel == AccessLevel.Player)
{
from.SendMessage("You may not do that in jail.");
return false;
}
return true;
}
public override bool AllowHousing(Mobile from, Point3D p) => false;
public override void AlterLightLevel(Mobile m, ref int global, ref int personal)
{
global = LightCycle.JailLevel;
}
public override bool CheckTravel(Mobile m, Point3D newLocation, TravelCheckType travelType)
{
if (m?.AccessLevel == AccessLevel.Player)
{
m.SendLocalizedMessage(1114345); // You'll need a better jailbreak plan than that!
return false;
}
return base.CheckTravel(m, newLocation, travelType);
}
public override bool OnBeginSpellCast(Mobile from, ISpell s)
{
if (from.AccessLevel == AccessLevel.Player)
{
from.SendLocalizedMessage(502629); // You cannot cast spells here.
return false;
}
return true;
}
public override bool OnSkillUse(Mobile from, int Skill)
{
if (from.AccessLevel == AccessLevel.Player)
{
from.SendMessage("You may not use skills in jail.");
return false;
}
return true;
}
public override bool OnCombatantChange(Mobile from, Mobile Old, Mobile New) => from.AccessLevel > AccessLevel.Player;
}
}