ModernUO/Projects/UOContent/Spells
Kamron Batman 360143478a
feat: Adds tidy option for serialization. Codegens ballotbox. Fixes pooled timer leaking (#681)
* Fixes pooled timer leaking
* Fixes `[dumptimers` command so it outputs properly, adds spacing, and stacktraces
* Adds `[Tidy]` for serializing Lists. This will remove deleted entities during world save before serializing the list.
* Adds helpers for managing Lists/Sets/Dictionaries


### New API

```cs
// Creates the list if it is null, then adds
Utility.Add(ref list, value);
Utility.Add(ref set, value);
Utility.Add(ref dict, key, value);

// Nulls the variable if the count is zero
Utility.Remove(ref list, value);
Utility.Remove(ref set, value);
Utility.Remove(ref dict, key);

// Marks entity as dirty in addition to doing the action
entity.Add(list, value);
// Marks entity as dirty, and will create list if it doesn't exist
entity.Add(ref list, value);

// Marks entity as dirty in addition to doing the action
entity.Remove(list, value);
// Marks entity as dirty, and will null the list count is zero
entity.Remove(ref list, value);
```


### Updates to [dumptimers
<img width="825" alt="Screen Shot 2021-08-14 at 2 55 10 AM" src="https://user-images.githubusercontent.com/3953314/129442449-ccf7fe14-29d6-4f3f-9366-c8eb7b9828a7.png">
2021-08-14 03:02:53 -07:00
..
Base fix(types): Fixes casting spell by type and [Add keyword search (#668) 2021-08-01 13:18:01 -07:00
Bushido feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
Chivalry feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
Eighth C# 9 Cleanup (#325) 2020-11-27 00:29:21 -08:00
Fifth feat: Adds tidy option for serialization. Codegens ballotbox. Fixes pooled timer leaking (#681) 2021-08-14 03:02:53 -07:00
First C# 9 Cleanup (#325) 2020-11-27 00:29:21 -08:00
Fourth feat: Adds tidy option for serialization. Codegens ballotbox. Fixes pooled timer leaking (#681) 2021-08-14 03:02:53 -07:00
Gargoyle/SpellDefinitions C# 9 Cleanup (#325) 2020-11-27 00:29:21 -08:00
Mysticism feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
Necromancy feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
Ninjitsu feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
Second fix(content): Localizes some messages and cleans up virtues (#657) 2021-07-11 23:10:54 -07:00
Seventh feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
Sixth feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
Spellweaving feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
Targeting fix(spells): SpellTargetPoint3D doesnt inherits ISpellTarget (#665) 2021-07-28 07:49:30 -07:00
Third cleanup: Fixes bugs and cleans up code (#660) 2021-07-19 20:49:59 -07:00
Initializer.cs Cleanup & Fixes for .NET 5 (#309) 2020-11-15 10:03:50 -08:00
Reagent.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
UnsummonTimer.cs fix(core): Adds Hashed & Hierarchical Timer Wheel (#655) 2021-07-11 22:42:06 -07:00