15 lines
488 B
C#
15 lines
488 B
C#
namespace Server.Mobiles;
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public class ReflectPhysicalDamage : MonsterAbility
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{
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// This is handled manually in AOS.Damage()
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public override MonsterAbilityTrigger AbilityTrigger => MonsterAbilityTrigger.CombatAction;
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public override MonsterAbilityType AbilityType => MonsterAbilityType.ReflectPhysicalDamage;
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public virtual int PercentReflected => 10;
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public override void Trigger(MonsterAbilityTrigger trigger, BaseCreature source, Mobile target)
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{
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}
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}
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