ModernUO/Projects/Server/Network/NetworkState.cs
Kamron Batman 369a27b800
Replacing Networking (#271)
- [X] Removing Kestrel & Libuv
- [X] Cleaning up NetState
- [X] Removing System.IO.Pipelines
- [X] Cleaning up packet reading
- [X] Adds a maximum of 5000 sockets (configurable) to prevent OOM
- [X] Replaces the AsyncState with a thread-safe wrapped boolean called NetworkState
- [X] Removes Parallel.ForEach (no perf gain)
- [X] Removes custom houses compression on another thread
- [X] Test high load scenarios

Bumps release version
2020-10-20 20:55:19 -07:00

38 lines
1.8 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: NetworkState.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System.Runtime.CompilerServices;
using System.Threading;
namespace Server.Network
{
public class NetworkState
{
public static readonly NetworkState PauseState = new NetworkState(true);
public static readonly NetworkState ResumeState = new NetworkState(false);
public bool Paused { get; }
internal NetworkState(bool paused) => Paused = paused;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool Pause(ref NetworkState state) =>
Interlocked.Exchange(ref state, PauseState)?.Paused != true;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool Resume(ref NetworkState state) =>
Interlocked.Exchange(ref state, ResumeState)?.Paused == true;
}
}