ModernUO/Scripts/Items/Resources/Reagents/Bloodmoss.cs
2006-06-15 04:14:30 +00:00

47 lines
No EOL
767 B
C#

using System;
using Server;
using Server.Items;
namespace Server.Items
{
public class Bloodmoss : BaseReagent, ICommodity
{
string ICommodity.Description
{
get
{
return String.Format( "{0} bloodmoss", Amount );
}
}
[Constructable]
public Bloodmoss() : this( 1 )
{
}
[Constructable]
public Bloodmoss( int amount ) : base( 0xF7B, amount )
{
}
public Bloodmoss( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}