ModernUO/Scripts/Mobiles/Vendors/NPC/Provisioner.cs
2006-06-15 04:14:30 +00:00

45 lines
No EOL
942 B
C#

using System;
using System.Collections;
using Server;
namespace Server.Mobiles
{
public class Provisioner : BaseVendor
{
private ArrayList m_SBInfos = new ArrayList();
protected override ArrayList SBInfos{ get { return m_SBInfos; } }
[Constructable]
public Provisioner() : base( "the provisioner" )
{
SetSkill( SkillName.Camping, 45.0, 68.0 );
SetSkill( SkillName.Tactics, 45.0, 68.0 );
}
public override void InitSBInfo()
{
m_SBInfos.Add( new SBProvisioner() );
if ( IsTokunoVendor )
m_SBInfos.Add( new SBSEHats() );
}
public Provisioner( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}