> [!Note] > **Developer Note** > Now developers will only need to build/run the Application project instead of everything. > When adding new projects, make sure to: > 1. Add a reference to that project in the Application project. > 2. Add the dll file to the Distribution/Data/assemblies.json file ### Summary - Adds an application project - Consolidates process restarts to use `Core.Kill(true)` - Removes some old messaging, for example processor optimization - Fixes missing build cleanup
48 lines
No EOL
1.4 KiB
C#
48 lines
No EOL
1.4 KiB
C#
using Server;
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using Server.Items;
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using Server.Network;
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using Server.Tests;
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using Server.Tests.Network;
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using Xunit;
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namespace UOContent.Tests;
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[Collection("Sequential Tests")]
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public class TestMapItemPackets : IClassFixture<ServerFixture>
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{
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[Theory]
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[InlineData(ProtocolChanges.NewCharacterList)]
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[InlineData(ProtocolChanges.None)]
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public void TestSendMapDetails(ProtocolChanges changes)
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{
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var mapItem = new MapItem(Map.Trammel);
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var ns = PacketTestUtilities.CreateTestNetState();
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ns.ProtocolChanges = changes;
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var expected = (ns.NewCharacterList ?
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(Packet)new MapDetailsNew(mapItem) : new MapDetails(mapItem)).Compile();
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ns.SendMapDetails(mapItem);
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var result = ns.SendPipe.Reader.AvailableToRead();
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AssertThat.Equal(result, expected);
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}
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[Theory]
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[InlineData(5, 0, 0, 0)]
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[InlineData(1, 0, 100, 200)]
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[InlineData(7, 1, 0, 0)]
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[InlineData(7, 0, 0, 0)]
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public void TestSendMapCommand(int command, int number, int x, int y)
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{
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var mapItem = new MapItem(Map.Trammel);
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var expected = new MapCommand(mapItem, command, number, x, y).Compile();
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var ns = PacketTestUtilities.CreateTestNetState();
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ns.SendMapCommand(mapItem, command, x, y, number > 0);
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var result = ns.SendPipe.Reader.AvailableToRead();
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AssertThat.Equal(result, expected);
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}
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} |