26 lines
642 B
C#
26 lines
642 B
C#
using Server.Multis;
|
|
|
|
namespace Server.ContextMenus
|
|
{
|
|
public class EjectPlayerEntry : ContextMenuEntry
|
|
{
|
|
private readonly Mobile m_From;
|
|
private readonly Mobile m_Target;
|
|
private readonly BaseHouse m_TargetHouse;
|
|
|
|
public EjectPlayerEntry(Mobile from, Mobile target) : base(6206, 12)
|
|
{
|
|
m_From = from;
|
|
m_Target = target;
|
|
m_TargetHouse = BaseHouse.FindHouseAt(m_Target);
|
|
}
|
|
|
|
public override void OnClick()
|
|
{
|
|
if (!m_From.Alive || m_TargetHouse.Deleted || !m_TargetHouse.IsFriend(m_From))
|
|
return;
|
|
|
|
m_TargetHouse.Kick(m_From, m_Target);
|
|
}
|
|
}
|
|
}
|