ModernUO/Projects/Scripts/Gumps/AddDoorGump.cs
2020-04-26 00:16:02 -07:00

120 lines
3 KiB
C#

using System;
using Server.Items;
using Server.Network;
namespace Server.Gumps
{
public class AddDoorGump : Gump
{
public static DoorInfo[] m_Types =
{
new DoorInfo(typeof(MetalDoor), 0x675),
new DoorInfo(typeof(RattanDoor), 0x695),
new DoorInfo(typeof(DarkWoodDoor), 0x6A5),
new DoorInfo(typeof(LightWoodDoor), 0x6D5),
new DoorInfo(typeof(StrongWoodDoor), 0x6E5)
};
private readonly int m_Type;
public AddDoorGump(int type = -1) : base(50, 40)
{
m_Type = type;
AddPage(0);
if (m_Type >= 0 && m_Type < m_Types.Length)
{
AddBlueBack(155, 174);
int baseID = m_Types[m_Type].m_BaseID;
AddItem(25, 24, baseID);
AddButton(26, 37, 0x5782, 0x5782, 1);
AddItem(47, 45, baseID + 2);
AddButton(43, 57, 0x5783, 0x5783, 2);
AddItem(87, 22, baseID + 10);
AddButton(116, 35, 0x5785, 0x5785, 6);
AddItem(65, 45, baseID + 8);
AddButton(96, 55, 0x5784, 0x5784, 5);
AddButton(73, 36, 0x2716, 0x2716, 9);
}
else
{
AddBlueBack(265, 145);
for (int i = 0; i < m_Types.Length; ++i)
{
AddButton(30 + i * 49, 13, 0x2624, 0x2625, i + 1);
AddItem(22 + i * 49, 20, m_Types[i].m_BaseID);
}
}
}
public void AddBlueBack(int width, int height)
{
AddBackground(0, 0, width - 00, height - 00, 0xE10);
AddBackground(8, 5, width - 16, height - 11, 0x053);
AddImageTiled(15, 14, width - 29, height - 29, 0xE14);
AddAlphaRegion(15, 14, width - 29, height - 29);
}
public override void OnResponse(NetState sender, RelayInfo info)
{
Mobile from = sender.Mobile;
int button = info.ButtonID - 1;
if (m_Type == -1)
{
if (button >= 0 && button < m_Types.Length)
from.SendGump(new AddDoorGump(button));
}
else
{
if (button >= 0 && button < 8)
{
from.SendGump(new AddDoorGump(m_Type));
CommandSystem.Handle(from,
$"{CommandSystem.Prefix}Add {m_Types[m_Type].m_Type.Name} {(DoorFacing)button}");
}
else if (button == 8)
{
from.SendGump(new AddDoorGump(m_Type));
CommandSystem.Handle(from, $"{CommandSystem.Prefix}Link");
}
else
{
from.SendGump(new AddDoorGump());
}
}
}
public static void Initialize()
{
CommandSystem.Register("AddDoor", AccessLevel.GameMaster, AddDoor_OnCommand);
}
[Usage("AddDoor")]
[Description("Displays a menu from which you can interactively add doors.")]
public static void AddDoor_OnCommand(CommandEventArgs e)
{
e.Mobile.SendGump(new AddDoorGump());
}
}
public class DoorInfo
{
public int m_BaseID;
public Type m_Type;
public DoorInfo(Type type, int baseID)
{
m_Type = type;
m_BaseID = baseID;
}
}
}