ModernUO/Projects/Scripts/Holiday Stuff/Valentine/2012/Items/CupidsArrow.cs
2020-04-26 00:16:02 -07:00

127 lines
2.9 KiB
C#

using System;
using Server.Targeting;
namespace Server.Items
{
public class CupidsArrow : Item
{
// TODO: Check messages
public override int LabelNumber => 1152270; // Cupid's Arrow 2012
private string m_From;
private string m_To;
[CommandProperty(AccessLevel.GameMaster)]
public string From
{
get => m_From;
set { m_From = value; InvalidateProperties(); }
}
[CommandProperty(AccessLevel.GameMaster)]
public string To
{
get => m_To;
set { m_To = value; InvalidateProperties(); }
}
public bool IsSigned => m_From != null && m_To != null;
[Constructible]
public CupidsArrow()
: base(0x4F7F) =>
LootType = LootType.Blessed;
public override void AddNameProperty(ObjectPropertyList list)
{
base.AddNameProperty(list);
if (IsSigned)
list.Add(1152273, $"{m_From}\t{m_To}"); // ~1_val~ is madly in love with ~2_val~
}
public static bool CheckSeason(Mobile from)
{
if (DateTime.UtcNow.Month == 2)
return true;
from.SendLocalizedMessage(1152318); // You may not use this item out of season.
return false;
}
public override void OnSingleClick(Mobile from)
{
base.OnSingleClick(from);
if (IsSigned)
LabelTo(from, 1152273, $"{m_From}\t{m_To}"); // ~1_val~ is madly in love with ~2_val~
}
public override void OnDoubleClick(Mobile from)
{
if (IsSigned || !CheckSeason(from))
return;
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1080063); // This must be in your backpack to use it.
return;
}
from.BeginTarget(10, false, TargetFlags.None, OnTarget);
from.SendMessage("Who do you wish to use this on?");
}
private void OnTarget(Mobile from, object targeted)
{
if (IsSigned || !IsChildOf(from.Backpack))
return;
if (targeted is Mobile m)
{
if (!m.Alive)
{
from.SendLocalizedMessage(1152269); // That target is dead and even Cupid's arrow won't make them love you.
return;
}
m_From = from.Name;
m_To = m.Name;
InvalidateProperties();
from.SendMessage("You inscribe the arrow.");
}
else
{
from.SendMessage("That is not a person.");
}
}
public CupidsArrow(Serial serial)
: base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
writer.Write(m_From);
writer.Write(m_To);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
m_From = Utility.Intern(reader.ReadString());
m_To = Utility.Intern(reader.ReadString());
}
}
}