ModernUO/Projects/Scripts/Items/Misc/PlayerBulletinBoards.cs
2020-04-26 00:16:02 -07:00

591 lines
16 KiB
C#

using System;
using System.Collections.Generic;
using Server.Gumps;
using Server.Multis;
using Server.Prompts;
using Server.Mobiles;
using Server.Network;
using Server.ContextMenus;
namespace Server.Items
{
public class PlayerBBSouth : BasePlayerBB
{
public override int LabelNumber => 1062421; // bulletin board (south)
[Constructible]
public PlayerBBSouth() : base(0x2311) => Weight = 15.0;
public PlayerBBSouth(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PlayerBBEast : BasePlayerBB
{
public override int LabelNumber => 1062420; // bulletin board (east)
[Constructible]
public PlayerBBEast() : base(0x2312) => Weight = 15.0;
public PlayerBBEast(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public abstract class BasePlayerBB : Item, ISecurable
{
public List<PlayerBBMessage> Messages { get; private set; }
public PlayerBBMessage Greeting { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public string Title { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public SecureLevel Level { get; set; }
public BasePlayerBB(int itemID) : base(itemID)
{
Messages = new List<PlayerBBMessage>();
Level = SecureLevel.Anyone;
}
public BasePlayerBB(Serial serial) : base(serial)
{
}
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
SetSecureLevelEntry.AddTo(from, this, list);
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
writer.Write((int)Level);
writer.Write(Title);
if (Greeting != null)
{
writer.Write(true);
Greeting.Serialize(writer);
}
else
{
writer.Write(false);
}
writer.WriteEncodedInt(Messages.Count);
for (int i = 0; i < Messages.Count; ++i)
Messages[i].Serialize(writer);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 1:
{
Level = (SecureLevel)reader.ReadInt();
goto case 0;
}
case 0:
{
if (version < 1)
Level = SecureLevel.Anyone;
Title = reader.ReadString();
if (reader.ReadBool())
Greeting = new PlayerBBMessage(reader);
int count = reader.ReadEncodedInt();
Messages = new List<PlayerBBMessage>(count);
for (int i = 0; i < count; ++i)
Messages.Add(new PlayerBBMessage(reader));
break;
}
}
}
public static bool CheckAccess(BaseHouse house, Mobile from)
{
if (house.Public || !house.IsAosRules)
return !house.IsBanned(from);
return house.HasAccess(from);
}
public override void OnDoubleClick(Mobile from)
{
BaseHouse house = BaseHouse.FindHouseAt(this);
if (house?.HasLockedDownItem(this) != true)
from.SendLocalizedMessage(1062396); // This bulletin board must be locked down in a house to be usable.
else if (!from.InRange(GetWorldLocation(), 2) || !from.InLOS(this))
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
else if (CheckAccess(house, from))
from.SendGump(new PlayerBBGump(from, house, this, 0));
}
public class PostPrompt : Prompt
{
private readonly int m_Page;
private readonly BaseHouse m_House;
private readonly BasePlayerBB m_Board;
private readonly bool m_Greeting;
public PostPrompt(int page, BaseHouse house, BasePlayerBB board, bool greeting)
{
m_Page = page;
m_House = house;
m_Board = board;
m_Greeting = greeting;
}
public override void OnCancel(Mobile from)
{
OnResponse(from, "");
}
public override void OnResponse(Mobile from, string text)
{
int page = m_Page;
BaseHouse house = m_House;
BasePlayerBB board = m_Board;
if (house?.HasLockedDownItem(board) != true)
{
from.SendLocalizedMessage(1062396); // This bulletin board must be locked down in a house to be usable.
return;
}
if (!from.InRange(board.GetWorldLocation(), 2) || !from.InLOS(board))
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
return;
}
if (!CheckAccess(house, from))
{
from.SendLocalizedMessage(1062398); // You are not allowed to post to this bulletin board.
return;
}
if (m_Greeting && !house.IsOwner(from)) return;
text = text.Trim();
if (text.Length > 255)
text = text.Substring(0, 255);
if (text.Length > 0)
{
PlayerBBMessage message = new PlayerBBMessage(DateTime.UtcNow, from, text);
if (m_Greeting)
{
board.Greeting = message;
}
else
{
board.Messages.Add(message);
if (board.Messages.Count > 50)
{
board.Messages.RemoveAt(0);
if (page > 0)
--page;
}
}
}
from.SendGump(new PlayerBBGump(from, house, board, page));
}
}
public class SetTitlePrompt : Prompt
{
private readonly int m_Page;
private readonly BaseHouse m_House;
private readonly BasePlayerBB m_Board;
public SetTitlePrompt(int page, BaseHouse house, BasePlayerBB board)
{
m_Page = page;
m_House = house;
m_Board = board;
}
public override void OnCancel(Mobile from)
{
OnResponse(from, "");
}
public override void OnResponse(Mobile from, string text)
{
int page = m_Page;
BaseHouse house = m_House;
BasePlayerBB board = m_Board;
if (house?.HasLockedDownItem(board) != true)
{
from.SendLocalizedMessage(1062396); // This bulletin board must be locked down in a house to be usable.
return;
}
if (!from.InRange(board.GetWorldLocation(), 2) || !from.InLOS(board))
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
return;
}
if (!CheckAccess(house, from))
{
from.SendLocalizedMessage(1062398); // You are not allowed to post to this bulletin board.
return;
}
text = text.Trim();
if (text.Length > 255)
text = text.Substring(0, 255);
if (text.Length > 0)
board.Title = text;
from.SendGump(new PlayerBBGump(from, house, board, page));
}
}
}
public class PlayerBBMessage
{
[CommandProperty(AccessLevel.GameMaster)]
public DateTime Time { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public Mobile Poster { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public string Message { get; set; }
public PlayerBBMessage(DateTime time, Mobile poster, string message)
{
Time = time;
Poster = poster;
Message = message;
}
public PlayerBBMessage(IGenericReader reader)
{
int version = reader.ReadEncodedInt();
switch (version)
{
case 0:
{
Time = reader.ReadDateTime();
Poster = reader.ReadMobile();
Message = reader.ReadString();
break;
}
}
}
public void Serialize(IGenericWriter writer)
{
writer.WriteEncodedInt(0); // version
writer.Write(Time);
writer.Write(Poster);
writer.Write(Message);
}
}
public class PlayerBBGump : Gump
{
private readonly int m_Page;
private readonly Mobile m_From;
private readonly BaseHouse m_House;
private readonly BasePlayerBB m_Board;
private const int LabelColor = 0x7FFF;
private const int LabelHue = 1153;
public override void OnResponse(NetState sender, RelayInfo info)
{
int page = m_Page;
Mobile from = m_From;
BaseHouse house = m_House;
BasePlayerBB board = m_Board;
if (house?.HasLockedDownItem(board) != true)
{
from.SendLocalizedMessage(1062396); // This bulletin board must be locked down in a house to be usable.
return;
}
if (!from.InRange(board.GetWorldLocation(), 2) || !from.InLOS(board))
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
return;
}
if (!BasePlayerBB.CheckAccess(house, from))
{
from.SendLocalizedMessage(1062398); // You are not allowed to post to this bulletin board.
return;
}
switch (info.ButtonID)
{
case 1: // Post message
{
from.Prompt = new BasePlayerBB.PostPrompt(page, house, board, false);
from.SendLocalizedMessage(1062397); // Please enter your message:
break;
}
case 2: // Set title
{
if (house.IsOwner(from))
{
from.Prompt = new BasePlayerBB.SetTitlePrompt(page, house, board);
from.SendLocalizedMessage(1062402); // Enter new title:
}
break;
}
case 3: // Post greeting
{
if (house.IsOwner(from))
{
from.Prompt = new BasePlayerBB.PostPrompt(page, house, board, true);
from.SendLocalizedMessage(1062404); // Enter new greeting (this will always be the first post):
}
break;
}
case 4: // Scroll up
{
if (page == 0)
page = board.Messages.Count;
else
page -= 1;
from.SendGump(new PlayerBBGump(from, house, board, page));
break;
}
case 5: // Scroll down
{
page += 1;
page %= board.Messages.Count + 1;
from.SendGump(new PlayerBBGump(from, house, board, page));
break;
}
case 6: // Banish poster
{
if (house.IsOwner(from))
{
if (page >= 1 && page <= board.Messages.Count)
{
PlayerBBMessage message = board.Messages[page - 1];
Mobile poster = message.Poster;
if (poster == null)
{
from.SendGump(new PlayerBBGump(from, house, board, page));
return;
}
if (poster.AccessLevel > AccessLevel.Player && from.AccessLevel <= poster.AccessLevel)
{
from.SendLocalizedMessage(501354); // Uh oh...a bigger boot may be required.
}
else if (house.IsFriend(poster))
{
from.SendLocalizedMessage(1060750); // That person is a friend, co-owner, or owner of this house, and therefore cannot be banished!
}
else if (poster is PlayerVendor)
{
from.SendLocalizedMessage(501351); // You cannot eject a vendor.
}
else if (house.Bans.Count >= BaseHouse.MaxBans)
{
from.SendLocalizedMessage(501355); // The ban limit for this house has been reached!
}
else if (house.IsBanned(poster))
{
from.SendLocalizedMessage(501356); // This person is already banned!
}
else if (poster is BaseCreature creature && creature.NoHouseRestrictions)
{
from.SendLocalizedMessage(1062040); // You cannot ban that.
}
else
{
if (!house.Bans.Contains(poster))
house.Bans.Add(poster);
from.SendLocalizedMessage(1062417); // That person has been banned from this house.
if (house.IsInside(poster) && !BasePlayerBB.CheckAccess(house, poster))
poster.MoveToWorld(house.BanLocation, house.Map);
}
}
from.SendGump(new PlayerBBGump(from, house, board, page));
}
break;
}
case 7: // Delete message
{
if (house.IsOwner(from))
{
if (page >= 1 && page <= board.Messages.Count)
board.Messages.RemoveAt(page - 1);
from.SendGump(new PlayerBBGump(from, house, board, 0));
}
break;
}
case 8: // Post props
{
if (from.AccessLevel >= AccessLevel.GameMaster)
{
PlayerBBMessage message = board.Greeting;
if (page >= 1 && page <= board.Messages.Count)
message = board.Messages[page - 1];
from.SendGump(new PlayerBBGump(from, house, board, page));
from.SendGump(new PropertiesGump(from, message));
}
break;
}
}
}
public PlayerBBGump(Mobile from, BaseHouse house, BasePlayerBB board, int page) : base(50, 10)
{
from.CloseGump<PlayerBBGump>();
m_Page = page;
m_From = from;
m_House = house;
m_Board = board;
AddPage(0);
AddImage(30, 30, 5400);
AddButton(393, 145, 2084, 2084, 4); // Scroll up
AddButton(390, 371, 2085, 2085, 5); // Scroll down
AddButton(32, 183, 5412, 5413, 1); // Post message
if (house.IsOwner(from))
{
AddButton(63, 90, 5601, 5605, 2);
AddHtmlLocalized(81, 89, 230, 20, 1062400, LabelColor); // Set title
AddButton(63, 109, 5601, 5605, 3);
AddHtmlLocalized(81, 108, 230, 20, 1062401, LabelColor); // Post greeting
}
string title = board.Title;
if (title != null)
AddHtml(183, 68, 180, 23, title);
AddHtmlLocalized(385, 89, 60, 20, 1062409, LabelColor); // Post
AddLabel(440, 89, LabelHue, page.ToString());
AddLabel(455, 89, LabelHue, "/");
AddLabel(470, 89, LabelHue, board.Messages.Count.ToString());
PlayerBBMessage message = board.Greeting;
if (page >= 1 && page <= board.Messages.Count)
message = board.Messages[page - 1];
AddImageTiled(150, 220, 240, 1, 2700); // Separator
AddHtmlLocalized(150, 180, 100, 20, 1062405, 16715); // Posted On:
AddHtmlLocalized(150, 200, 100, 20, 1062406, 16715); // Posted By:
if (message != null)
{
AddHtml(255, 180, 150, 20, message.Time.ToString("yyyy-MM-dd HH:mm:ss"));
Mobile poster = message.Poster;
string name = poster?.Name;
if (name == null || (name = name.Trim()).Length == 0)
name = "Someone";
AddHtml(255, 200, 150, 20, name);
AddHtml(150, 240, 250, 100, message.Message ?? "");
if (message != board.Greeting && house.IsOwner(from))
{
AddButton(130, 395, 1209, 1210, 6);
AddHtmlLocalized(150, 393, 150, 20, 1062410, LabelColor); // Banish Poster
AddButton(310, 395, 1209, 1210, 7);
AddHtmlLocalized(330, 393, 150, 20, 1062411, LabelColor); // Delete Message
}
if (from.AccessLevel >= AccessLevel.GameMaster)
AddButton(135, 242, 1209, 1210, 8); // Post props
}
}
}
}