ModernUO/Projects/Scripts/Mobiles/Vendors/GenericSell.cs
2020-04-26 00:16:02 -07:00

117 lines
2.7 KiB
C#

using System;
using System.Collections.Generic;
using Server.Items;
namespace Server.Mobiles
{
public class GenericSellInfo : IShopSellInfo
{
private readonly Dictionary<Type, int> m_Table = new Dictionary<Type, int>();
private Type[] m_Types;
public void Add(Type type, int price)
{
m_Table[type] = price;
m_Types = null;
}
public int GetSellPriceFor(Item item)
{
m_Table.TryGetValue(item.GetType(), out int price);
if (item is BaseArmor armor)
{
if (armor.Quality == ArmorQuality.Low)
price = (int)(price * 0.60);
else if (armor.Quality == ArmorQuality.Exceptional)
price = (int)(price * 1.25);
price += 100 * (int)armor.Durability;
price += 100 * (int)armor.ProtectionLevel;
if (price < 1)
price = 1;
}
else if (item is BaseWeapon weapon)
{
if (weapon.Quality == WeaponQuality.Low)
price = (int)(price * 0.60);
else if (weapon.Quality == WeaponQuality.Exceptional)
price = (int)(price * 1.25);
price += 100 * (int)weapon.DurabilityLevel;
price += 100 * (int)weapon.DamageLevel;
if (price < 1)
price = 1;
}
else if (item is BaseBeverage bev)
{
int price1 = price, price2 = price;
if (bev is Pitcher)
{ price1 = 3; price2 = 5; }
else if (bev is BeverageBottle)
{ price1 = 3; price2 = 3; }
else if (bev is Jug)
{ price1 = 6; price2 = 6; }
if (bev.IsEmpty || bev.Content == BeverageType.Milk)
price = price1;
else
price = price2;
}
return price;
}
public int GetBuyPriceFor(Item item) => (int)(1.90 * GetSellPriceFor(item));
public Type[] Types
{
get
{
if (m_Types == null)
{
m_Types = new Type[m_Table.Keys.Count];
m_Table.Keys.CopyTo(m_Types, 0);
}
return m_Types;
}
}
public string GetNameFor(Item item)
{
if (item.Name != null)
return item.Name;
return item.LabelNumber.ToString();
}
public bool IsSellable(Item item)
{
if (item.Nontransferable)
return false;
// if (item.Hue != 0)
// return false;
return IsInList(item.GetType());
}
public bool IsResellable(Item item)
{
if (item.Nontransferable)
return false;
// if (item.Hue != 0)
// return false;
return IsInList(item.GetType());
}
public bool IsInList(Type type) => m_Table.ContainsKey(type);
}
}