104 lines
3.1 KiB
C#
104 lines
3.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using Server.Items;
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using Server.Mobiles;
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using Server.Spells.Necromancy;
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namespace Server.Spells.Chivalry
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{
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public class DispelEvilSpell : PaladinSpell
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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"Dispel Evil", "Dispiro Malas",
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-1,
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9002);
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public DispelEvilSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
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{
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}
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public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(0.25);
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public override double RequiredSkill => 35.0;
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public override int RequiredMana => 10;
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public override int RequiredTithing => 10;
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public override int MantraNumber => 1060721; // Dispiro Malas
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public override bool BlocksMovement => false;
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public override bool DelayedDamage => false;
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public override void SendCastEffect()
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{
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Caster.FixedEffect(0x37C4, 10, 7, 4, 3); // At player
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}
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public override void OnCast()
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{
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if (CheckSequence())
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{
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Caster.PlaySound(0xF5);
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Caster.PlaySound(0x299);
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Caster.FixedParticles(0x37C4, 1, 25, 9922, 14, 3, EffectLayer.Head);
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int dispelSkill = ComputePowerValue(2);
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double chiv = Caster.Skills.Chivalry.Value;
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IEnumerable<Mobile> targets = Caster.GetMobilesInRange(8)
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.Where(m => Caster != m && SpellHelper.ValidIndirectTarget(Caster, m) && Caster.CanBeHarmful(m, false));
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foreach (Mobile m in targets)
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{
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if (m is BaseCreature bc)
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{
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if (bc.Summoned && !bc.IsAnimatedDead)
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{
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double dispelChance = (50.0 + 100 * (chiv - bc.DispelDifficulty) / (bc.DispelFocus * 2)) / 100;
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dispelChance *= dispelSkill / 100.0;
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if (dispelChance > Utility.RandomDouble())
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{
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Effects.SendLocationParticles(
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EffectItem.Create(m.Location, m.Map, EffectItem.DefaultDuration), 0x3728, 8, 20, 5042);
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Effects.PlaySound(m, m.Map, 0x201);
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m.Delete();
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continue;
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}
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}
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bool evil = !bc.Controlled && bc.Karma < 0;
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if (evil)
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{
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// TODO: Is this right?
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double fleeChance = (100 - Math.Sqrt(m.Fame / 2.0)) * chiv * dispelSkill;
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fleeChance /= 1000000;
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if (fleeChance > Utility.RandomDouble()) bc.BeginFlee(TimeSpan.FromSeconds(30.0));
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}
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}
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TransformContext context = TransformationSpellHelper.GetContext(m);
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if (context?.Spell is NecromancerSpell) // Trees are not evil! TODO: OSI confirm?
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{
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// transformed ..
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double drainChance = 0.5 * (Caster.Skills.Chivalry.Value / Math.Max(m.Skills.Necromancy.Value, 1));
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if (drainChance > Utility.RandomDouble())
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{
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int drain = 5 * dispelSkill / 100;
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m.Stam -= drain;
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m.Mana -= drain;
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}
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}
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}
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}
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FinishSequence();
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}
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}
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}
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