ModernUO/Projects/Server/Network/EncodedReader.cs
2020-04-26 00:16:02 -07:00

46 lines
1.6 KiB
C#

/***************************************************************************
* EncodedReader.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
namespace Server.Network
{
public ref struct EncodedReader
{
private PacketReader m_Reader;
public EncodedReader(PacketReader reader) => m_Reader = reader;
public void Trace(NetState state)
{
m_Reader.Trace(state);
}
public int ReadInt32() => m_Reader.ReadByte() != 0 ? 0 : m_Reader.ReadInt32();
public Point3D ReadPoint3D() => m_Reader.ReadByte() != 3
? Point3D.Zero
: new Point3D(m_Reader.ReadInt16(), m_Reader.ReadInt16(), m_Reader.ReadByte());
public string ReadUnicodeStringSafe() =>
m_Reader.ReadByte() != 2 ? string.Empty : m_Reader.ReadUnicodeStringSafe(m_Reader.ReadUInt16());
public string ReadUnicodeString() =>
m_Reader.ReadByte() != 2 ? string.Empty : m_Reader.ReadUnicodeString(m_Reader.ReadUInt16());
}
}