### Summary - Fixes an issue that causes CUO to crash due to bad string caching in static gumps - Fixes wrong/bad 16bit html gump hues. - Moves `C16232` (16-bit to 32-bit) and `C32216` (32-bit to 16-bit) to Utility class for broader use. TODO: - Some gumps have different 32bit (for string content) vs 16bit (for localized content) strings. Does this matter?
22 lines
586 B
C#
22 lines
586 B
C#
using System.Collections.Generic;
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using Server.Gumps;
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using Server.Mobiles;
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namespace Server.Engines.MLQuests.Rewards
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{
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public abstract class BaseReward
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{
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public BaseReward(TextDefinition name) => Name = name;
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public TextDefinition Name { get; set; }
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protected virtual int LabelHeight => 16;
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public void WriteToGump(Gump g, int x, ref int y)
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{
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Name.AddHtmlText(g, x, y, 280, LabelHeight, false, false, 0x5F90, 0xBDE784);
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}
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public abstract void AddRewardItems(PlayerMobile pm, List<Item> rewards);
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}
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}
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