ModernUO/Projects/UOContent/Mobiles/FireBoss.cs
2021-09-10 20:58:02 -04:00

44 lines
1.1 KiB
C#

namespace Server.Mobiles
{
public class FireBoss : BaseCreature
{
[Constructible]
public FireBoss() : base(AIType.AI_FireBoss, FightMode.Closest, 10, 3, 0.05, 0.05)
{
Body = 172;
Hue = 1360;
SetStr(400);
SetDex(200);
SetInt(1000);
SetHits(300000);
SetDamage(50);
SetDamageType(ResistanceType.Fire, 100);
SetResistance(ResistanceType.Fire, 50);
Fame = 25000;
Karma = -25000;
VirtualArmor = 92;
}
public override string CorpseName => "fire boss corpse";
public override string DefaultName => "fire boss";
public FireBoss(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}