ModernUO/Scripts/Engines/Factions/Items/Traps/FactionTrapRemovalKit.cs
2018-08-14 06:16:50 +08:00

82 lines
1.6 KiB
C#

using System;
using Server;
using Server.Items;
namespace Server.Factions
{
public class FactionTrapRemovalKit : Item
{
private int m_Charges;
[CommandProperty( AccessLevel.GameMaster )]
public int Charges
{
get{ return m_Charges; }
set{ m_Charges = value; }
}
public override int LabelNumber => 1041508; // a faction trap removal kit
[Constructible]
public FactionTrapRemovalKit() : base( 7867 )
{
LootType = LootType.Blessed;
m_Charges = 25;
}
public void ConsumeCharge( Mobile consumer )
{
--m_Charges;
if ( m_Charges <= 0 )
{
Delete();
if ( consumer != null )
consumer.SendLocalizedMessage( 1042531 ); // You have used all of the parts in your trap removal kit.
}
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
// NOTE: OSI does not list uses remaining; intentional difference
list.Add( 1060584, m_Charges.ToString() ); // uses remaining: ~1_val~
}
public FactionTrapRemovalKit( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 ); // version
writer.WriteEncodedInt( (int) m_Charges );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 1:
{
m_Charges = reader.ReadEncodedInt();
break;
}
case 0:
{
m_Charges = 25;
break;
}
}
}
}
}