ModernUO/Scripts/Engines/Plants/MiscMobiles/GiantIceWorm.cs
2006-06-15 04:14:30 +00:00

74 lines
No EOL
1.7 KiB
C#

using System;
using Server;
namespace Server.Mobiles
{
[CorpseName( "a giant ice worm corpse" )]
public class GiantIceWorm : BaseCreature
{
public override bool SubdueBeforeTame { get { return true; } }
[Constructable]
public GiantIceWorm() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Body = 89;
Name = "a giant ice worm";
BaseSoundID = 0xDC;
SetStr( 216, 245 );
SetDex( 76, 100 );
SetInt( 66, 85 );
SetHits( 130, 147 );
SetDamage( 7, 17 );
SetDamageType( ResistanceType.Physical, 10 );
SetDamageType( ResistanceType.Cold, 90 );
SetResistance( ResistanceType.Physical, 30, 35 );
SetResistance( ResistanceType.Fire, 0 );
SetResistance( ResistanceType.Cold, 80, 90 );
SetResistance( ResistanceType.Poison, 15, 25 );
SetResistance( ResistanceType.Energy, 10, 20 );
SetSkill( SkillName.Poisoning, 75.1, 95.0 );
SetSkill( SkillName.MagicResist, 45.1, 60.0 );
SetSkill( SkillName.Tactics, 75.1, 80.0 );
SetSkill( SkillName.Wrestling, 60.1, 80.0 );
Fame = 4500;
Karma = -4500;
VirtualArmor = 40;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 71.1;
}
public override Poison PoisonImmune { get { return Poison.Greater; } }
public override Poison HitPoison { get { return Poison.Greater; } }
public override FoodType FavoriteFood { get { return FoodType.Meat; } }
public GiantIceWorm( Serial serial ) : base ( serial )
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}