ModernUO/Scripts/Engines/Quests/Collector/Items/EnchantedPaints.cs
mark 208acafd7e Runic sewing kits will no longer apply durability
http://www.uodemise.com/forum/showthread.php?t=133757

Vendor Look/Browse/View will now work properly
http://www.uodemise.com/forum/showthread.php?t=135531

Stacked Eggbombs will now unstack correctly
http://www.uodemise.com/forum/showthread.php?t=134321

Unbonded pets should logout too
http://www.uodemise.com/forum/showthread.php?t=119262

Paragon chests placed on player vendors will now behave correctly
http://www.uodemise.com/forum/showthread.php?t=116864

Proper party fame/karma sharing
http://www.uodemise.com/forum/showthread.php?t=122749

Guild Alliance/War update bug fixed
http://www.uodemise.com/forum/showthread.php?t=115236

Fukiya properties updates and loading bug fixed
http://www.uodemise.com/forum/showthread.php?t=136042

Shuriken, same problems as fukiya
http://www.uodemise.com/forum/showthread.php?t=120212

greater mongbats will now be recognised as quest objectives
http://www.uodemise.com/forum/showthread.php?t=128072

divine fury sound tweaks.
http://www.uodemise.com/forum/showthread.php?t=136489

pet stat gains fix
http://www.uodemise.com/forum/showthread.php?t=134820

Pets follow speed corrected
http://www.uodemise.com/forum/showthread.php?t=124774

E-fields no longer block in trammel rulesets.
http://www.uodemise.com/forum/showthread.php?t=116680

Disguise kit timer fix
http://www.uodemise.com/forum/showthread.php?t=133913

Meer Mage special abilities fixes.
http://www.uodemise.com/forum/showthread.php?t=122134

Missing food property if eggs, in animal lore gump
http://www.uodemise.com/forum/showthread.php?t=135258

Pets will follow after an attack is completed.
http://www.uodemise.com/forum/showthread.php?t=135962

Hides should not be scissored whilst still on the corpse
http://www.uodemise.com/forum/showthread.php?t=118799

Pet bonding changed to include jewelry skill adjustments.
http://www.uodemise.com/forum/showthread.php?t=121060

Skinning knife can be used to cut corpses
http://www.uodemise.com/forum/showthread.php?t=115248

PlayerVendors will correctly send update packets to the client when hair is changed
http://www.uodemise.com/forum/showthread.php?t=120216

Corrections to house sign gump
http://www.uodemise.com/forum/showthread.php?t=134406

pet "guarding" system message added
http://www.uodemise.com/forum/showthread.php?t=134091

Giant toads should be aggressive
http://www.uodemise.com/forum/showthread.php?t=133984

bardiche and halberds are axe tools.
http://www.uodemise.com/forum/showthread.php?t=122739
2010-01-17 06:59:32 +00:00

141 lines
No EOL
3.4 KiB
C#

using System;
using Server;
using Server.Mobiles;
using Server.Targeting;
using Server.Engines.Quests;
namespace Server.Engines.Quests.Collector
{
public class EnchantedPaints : QuestItem
{
[Constructable]
public EnchantedPaints() : base( 0xFC1 )
{
LootType = LootType.Blessed;
Weight = 1.0;
}
public EnchantedPaints( Serial serial ) : base( serial )
{
}
public override bool CanDrop( PlayerMobile player )
{
CollectorQuest qs = player.Quest as CollectorQuest;
if ( qs == null )
return true;
/*return !( qs.IsObjectiveInProgress( typeof( CaptureImagesObjective ) )
|| qs.IsObjectiveInProgress( typeof( ReturnImagesObjective ) ) );*/
return false;
}
public override void OnDoubleClick( Mobile from )
{
PlayerMobile player = from as PlayerMobile;
if ( player != null )
{
QuestSystem qs = player.Quest;
if ( qs is CollectorQuest )
{
if ( qs.IsObjectiveInProgress( typeof( CaptureImagesObjective ) ) )
{
player.SendAsciiMessage( 0x59, "Target the creature whose image you wish to create." );
player.Target = new InternalTarget( this );
return;
}
}
}
from.SendLocalizedMessage( 1010085 ); // You cannot use this.
}
private class InternalTarget : Target
{
private EnchantedPaints m_Paints;
public InternalTarget( EnchantedPaints paints ) : base( -1, false, TargetFlags.None )
{
CheckLOS = false;
m_Paints = paints;
}
protected override void OnTarget( Mobile from, object targeted )
{
if ( m_Paints.Deleted || !m_Paints.IsChildOf( from.Backpack ) )
return;
PlayerMobile player = from as PlayerMobile;
if ( player != null )
{
QuestSystem qs = player.Quest;
if ( qs is CollectorQuest )
{
CaptureImagesObjective obj = qs.FindObjective( typeof( CaptureImagesObjective ) ) as CaptureImagesObjective;
if ( obj != null && !obj.Completed )
{
if ( targeted is Mobile )
{
ImageType image;
CaptureResponse response = obj.CaptureImage(( targeted.GetType().Name=="GreaterMongbat" ? new Mongbat().GetType() : targeted.GetType() ), out image );
switch ( response )
{
case CaptureResponse.Valid:
{
player.SendLocalizedMessage( 1055125 ); // The enchanted paints swirl for a moment then an image begins to take shape. *Click*
player.AddToBackpack( new PaintedImage( image ) );
break;
}
case CaptureResponse.AlreadyDone:
{
player.SendAsciiMessage( 0x2C, "You have already captured the image of this creature" );
break;
}
case CaptureResponse.Invalid:
{
player.SendLocalizedMessage( 1055124 ); // You have no interest in capturing the image of this creature.
break;
}
}
}
else
{
player.SendAsciiMessage( 0x35, "You have no interest in that." );
}
return;
}
}
}
from.SendLocalizedMessage( 1010085 ); // You cannot use this.
}
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}