http://www.uodemise.com/forum/showthread.php?t=133757 Vendor Look/Browse/View will now work properly http://www.uodemise.com/forum/showthread.php?t=135531 Stacked Eggbombs will now unstack correctly http://www.uodemise.com/forum/showthread.php?t=134321 Unbonded pets should logout too http://www.uodemise.com/forum/showthread.php?t=119262 Paragon chests placed on player vendors will now behave correctly http://www.uodemise.com/forum/showthread.php?t=116864 Proper party fame/karma sharing http://www.uodemise.com/forum/showthread.php?t=122749 Guild Alliance/War update bug fixed http://www.uodemise.com/forum/showthread.php?t=115236 Fukiya properties updates and loading bug fixed http://www.uodemise.com/forum/showthread.php?t=136042 Shuriken, same problems as fukiya http://www.uodemise.com/forum/showthread.php?t=120212 greater mongbats will now be recognised as quest objectives http://www.uodemise.com/forum/showthread.php?t=128072 divine fury sound tweaks. http://www.uodemise.com/forum/showthread.php?t=136489 pet stat gains fix http://www.uodemise.com/forum/showthread.php?t=134820 Pets follow speed corrected http://www.uodemise.com/forum/showthread.php?t=124774 E-fields no longer block in trammel rulesets. http://www.uodemise.com/forum/showthread.php?t=116680 Disguise kit timer fix http://www.uodemise.com/forum/showthread.php?t=133913 Meer Mage special abilities fixes. http://www.uodemise.com/forum/showthread.php?t=122134 Missing food property if eggs, in animal lore gump http://www.uodemise.com/forum/showthread.php?t=135258 Pets will follow after an attack is completed. http://www.uodemise.com/forum/showthread.php?t=135962 Hides should not be scissored whilst still on the corpse http://www.uodemise.com/forum/showthread.php?t=118799 Pet bonding changed to include jewelry skill adjustments. http://www.uodemise.com/forum/showthread.php?t=121060 Skinning knife can be used to cut corpses http://www.uodemise.com/forum/showthread.php?t=115248 PlayerVendors will correctly send update packets to the client when hair is changed http://www.uodemise.com/forum/showthread.php?t=120216 Corrections to house sign gump http://www.uodemise.com/forum/showthread.php?t=134406 pet "guarding" system message added http://www.uodemise.com/forum/showthread.php?t=134091 Giant toads should be aggressive http://www.uodemise.com/forum/showthread.php?t=133984 bardiche and halberds are axe tools. http://www.uodemise.com/forum/showthread.php?t=122739
141 lines
No EOL
3.4 KiB
C#
141 lines
No EOL
3.4 KiB
C#
using System;
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using Server;
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using Server.Mobiles;
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using Server.Targeting;
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using Server.Engines.Quests;
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namespace Server.Engines.Quests.Collector
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{
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public class EnchantedPaints : QuestItem
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{
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[Constructable]
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public EnchantedPaints() : base( 0xFC1 )
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{
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LootType = LootType.Blessed;
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Weight = 1.0;
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}
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public EnchantedPaints( Serial serial ) : base( serial )
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{
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}
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public override bool CanDrop( PlayerMobile player )
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{
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CollectorQuest qs = player.Quest as CollectorQuest;
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if ( qs == null )
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return true;
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/*return !( qs.IsObjectiveInProgress( typeof( CaptureImagesObjective ) )
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|| qs.IsObjectiveInProgress( typeof( ReturnImagesObjective ) ) );*/
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return false;
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}
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public override void OnDoubleClick( Mobile from )
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{
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PlayerMobile player = from as PlayerMobile;
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if ( player != null )
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{
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QuestSystem qs = player.Quest;
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if ( qs is CollectorQuest )
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{
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if ( qs.IsObjectiveInProgress( typeof( CaptureImagesObjective ) ) )
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{
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player.SendAsciiMessage( 0x59, "Target the creature whose image you wish to create." );
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player.Target = new InternalTarget( this );
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return;
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}
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}
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}
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from.SendLocalizedMessage( 1010085 ); // You cannot use this.
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}
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private class InternalTarget : Target
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{
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private EnchantedPaints m_Paints;
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public InternalTarget( EnchantedPaints paints ) : base( -1, false, TargetFlags.None )
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{
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CheckLOS = false;
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m_Paints = paints;
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}
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protected override void OnTarget( Mobile from, object targeted )
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{
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if ( m_Paints.Deleted || !m_Paints.IsChildOf( from.Backpack ) )
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return;
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PlayerMobile player = from as PlayerMobile;
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if ( player != null )
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{
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QuestSystem qs = player.Quest;
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if ( qs is CollectorQuest )
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{
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CaptureImagesObjective obj = qs.FindObjective( typeof( CaptureImagesObjective ) ) as CaptureImagesObjective;
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if ( obj != null && !obj.Completed )
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{
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if ( targeted is Mobile )
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{
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ImageType image;
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CaptureResponse response = obj.CaptureImage(( targeted.GetType().Name=="GreaterMongbat" ? new Mongbat().GetType() : targeted.GetType() ), out image );
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switch ( response )
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{
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case CaptureResponse.Valid:
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{
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player.SendLocalizedMessage( 1055125 ); // The enchanted paints swirl for a moment then an image begins to take shape. *Click*
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player.AddToBackpack( new PaintedImage( image ) );
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break;
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}
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case CaptureResponse.AlreadyDone:
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{
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player.SendAsciiMessage( 0x2C, "You have already captured the image of this creature" );
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break;
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}
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case CaptureResponse.Invalid:
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{
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player.SendLocalizedMessage( 1055124 ); // You have no interest in capturing the image of this creature.
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break;
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}
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}
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}
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else
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{
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player.SendAsciiMessage( 0x35, "You have no interest in that." );
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}
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return;
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}
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}
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}
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from.SendLocalizedMessage( 1010085 ); // You cannot use this.
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}
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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} |