393 lines
No EOL
7.8 KiB
C#
393 lines
No EOL
7.8 KiB
C#
using System;
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using Server;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Ninja
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{
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public class FindEminoBeginObjective : QuestObjective
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{
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public override object Message
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{
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get
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{
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// Your value as a Ninja must be proven. Find Daimyo Emino and accept the test he offers.
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return 1063174;
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}
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}
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public FindEminoBeginObjective()
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{
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}
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public override void OnComplete()
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{
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System.AddConversation( new FindZoelConversation() );
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}
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}
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public class FindZoelObjective : QuestObjective
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{
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public override object Message
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{
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get
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{
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// Find Elite Ninja Zoel immediately!
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return 1063176;
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}
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}
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public FindZoelObjective()
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{
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}
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public override void OnComplete()
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{
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System.AddConversation( new EnterCaveConversation() );
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}
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}
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public class EnterCaveObjective : QuestObjective
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{
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public override object Message
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{
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get
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{
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// Enter the cave and walk through it. You will be tested as you travel along the path.
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return 1063179;
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}
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}
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public EnterCaveObjective()
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{
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}
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public override void CheckProgress()
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{
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if ( System.From.Map == Map.Malas && System.From.InRange( new Point3D( 406, 1141, 0 ), 2 ) )
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Complete();
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}
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public override void OnComplete()
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{
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System.AddConversation( new SneakPastGuardiansConversation() );
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}
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}
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public class SneakPastGuardiansObjective : QuestObjective
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{
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private bool m_TaughtHowToUseSkills;
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public bool TaughtHowToUseSkills
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{
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get{ return m_TaughtHowToUseSkills; }
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set{ m_TaughtHowToUseSkills = value; }
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}
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public override object Message
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{
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get
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{
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// Use your Ninja training to move invisibly past the magical guardians.
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return 1063261;
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}
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}
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public SneakPastGuardiansObjective()
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{
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}
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public override void CheckProgress()
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{
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if ( System.From.Map == Map.Malas && System.From.InRange( new Point3D( 412, 1123, 0 ), 3 ) )
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Complete();
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}
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public override void OnComplete()
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{
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System.AddConversation( new UseTeleporterConversation() );
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}
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public override void ChildDeserialize( GenericReader reader )
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{
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int version = reader.ReadEncodedInt();
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m_TaughtHowToUseSkills = reader.ReadBool();
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}
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public override void ChildSerialize( GenericWriter writer )
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{
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writer.WriteEncodedInt( (int) 0 ); // version
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writer.Write( (bool) m_TaughtHowToUseSkills );
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}
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}
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public class UseTeleporterObjective : QuestObjective
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{
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public override object Message
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{
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get
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{
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/* The special tile is known as a teleporter.
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* Step on the teleporter tile and you will be transported to a new location.
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*/
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return 1063183;
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}
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}
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public UseTeleporterObjective()
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{
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}
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public override void OnComplete()
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{
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System.AddConversation( new GiveZoelNoteConversation() );
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}
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}
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public class GiveZoelNoteObjective : QuestObjective
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{
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public override object Message
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{
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get
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{
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/* Bring the note to Elite Ninja Zoel and speak with him again.
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* He is near the cave entrance. You can hand the note to Zoel
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* by dragging it and dropping it on his body.
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*/
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return 1063185;
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}
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}
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public GiveZoelNoteObjective()
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{
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}
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public override void OnComplete()
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{
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System.AddConversation( new GainInnInformationConversation() );
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}
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}
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public class GainInnInformationObjective : QuestObjective
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{
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public override object Message
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{
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get
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{
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/* Take the Blue Teleporter Tile from Daimyo Emino's
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* house to the Abandoned Inn. Quietly look around
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* to gain information.
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*/
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return 1063190;
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}
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}
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public GainInnInformationObjective()
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{
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}
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public override void CheckProgress()
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{
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Mobile from = System.From;
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if ( from.Map == Map.Malas && from.X > 399 && from.X < 408 && from.Y > 1091 && from.Y < 1099 )
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Complete();
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}
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public override void OnComplete()
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{
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System.AddConversation( new ReturnFromInnConversation() );
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}
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}
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public class ReturnFromInnObjective : QuestObjective
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{
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public override object Message
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{
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get
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{
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// Go back through the blue teleporter and tell Daimyo Emino what you<6F>ve overheard.
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return 1063197;
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}
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}
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public ReturnFromInnObjective()
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{
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}
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public override void OnComplete()
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{
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System.AddConversation( new SearchForSwordConversation() );
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}
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}
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public class SearchForSwordObjective : QuestObjective
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{
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public override object Message
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{
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get
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{
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/* Take the white teleporter and check the chests for the sword.
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* Leave everything else behind. Avoid damage from traps you may
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* encounter. To use a potion, make sure at least one hand is
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* free and double click on the bottle.
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*/
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return 1063200;
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}
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}
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public SearchForSwordObjective()
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{
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}
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public override void OnComplete()
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{
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System.AddConversation( new HallwayWalkConversation() );
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}
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}
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public class HallwayWalkObjective : QuestObjective
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{
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private bool m_StolenTreasure;
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public bool StolenTreasure
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{
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get{ return m_StolenTreasure; }
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set{ m_StolenTreasure = value; }
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}
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public override object Message
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{
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get
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{
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/* Walk through the hallway being careful
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* to avoid the traps. You may be able to
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* time the traps to avoid injury.
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*/
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return 1063202;
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}
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}
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public HallwayWalkObjective()
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{
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}
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public override void OnComplete()
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{
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System.AddConversation( new ReturnSwordConversation() );
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}
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public override void ChildDeserialize( GenericReader reader )
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{
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int version = reader.ReadEncodedInt();
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m_StolenTreasure = reader.ReadBool();
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}
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public override void ChildSerialize( GenericWriter writer )
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{
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writer.WriteEncodedInt( (int) 0 ); // version
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writer.Write( (bool) m_StolenTreasure );
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}
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}
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public class ReturnSwordObjective : QuestObjective
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{
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public override object Message
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{
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get
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{
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// Take the sword and bring it back to Daimyo Emino.
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return 1063204;
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}
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}
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public ReturnSwordObjective()
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{
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}
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public override void CheckProgress()
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{
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Mobile from = System.From;
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if ( from.Map != Map.Malas || from.Y > 992 )
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Complete();
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}
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public override void OnComplete()
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{
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System.AddConversation( new SlayHenchmenConversation() );
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}
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}
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public class SlayHenchmenObjective : QuestObjective
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{
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public override object Message
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{
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get
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{
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// Kill three henchmen.
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return 1063206;
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}
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}
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public SlayHenchmenObjective()
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{
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}
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public override int MaxProgress{ get{ return 3; } }
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public override void RenderProgress( BaseQuestGump gump )
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{
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if ( !Completed )
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{
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// Henchmen killed:
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gump.AddHtmlLocalized( 70, 260, 270, 100, 1063207, BaseQuestGump.Blue, false, false );
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gump.AddLabel( 70, 280, 0x64, CurProgress.ToString() );
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gump.AddLabel( 100, 280, 0x64, "/" );
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gump.AddLabel( 130, 280, 0x64, MaxProgress.ToString() );
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}
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else
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{
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base.RenderProgress( gump );
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}
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}
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public override void OnKill( BaseCreature creature, Container corpse )
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{
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if ( creature is Henchman )
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CurProgress++;
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}
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public override void OnComplete()
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{
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System.AddConversation( new GiveEminoSwordConversation() );
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}
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}
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public class GiveEminoSwordObjective : QuestObjective
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{
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public override object Message
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{
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get
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{
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/* You have proven your fighting skills. Bring the Sword to
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* Daimyo Emino immediately. Be sure to follow the
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* path back to the teleporter.
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*/
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return 1063210;
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}
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}
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public GiveEminoSwordObjective()
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{
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}
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public override void OnComplete()
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{
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}
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}
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} |