ModernUO/Scripts/Engines/Quests/The Summoning/Items/SummoningAltar.cs
2006-06-15 04:14:30 +00:00

64 lines
No EOL
1 KiB
C#

using System;
using Server;
using Server.Items;
using Server.Mobiles;
namespace Server.Engines.Quests.Doom
{
public class SummoningAltar : AbbatoirAddon
{
private BoneDemon m_Daemon;
public BoneDemon Daemon
{
get{ return m_Daemon; }
set
{
m_Daemon = value;
CheckDaemon();
}
}
public void CheckDaemon()
{
if ( m_Daemon == null || !m_Daemon.Alive )
{
m_Daemon = null;
Hue = 0;
}
else
{
Hue = 0x66D;
}
}
[Constructable]
public SummoningAltar()
{
}
public SummoningAltar( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
writer.Write( (Mobile) m_Daemon );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
m_Daemon = reader.ReadMobile() as BoneDemon;
CheckDaemon();
}
}
}