ModernUO/Scripts/Engines/Quests/Uzeraan Turmoil/Items/SchmendrickScrollOfPower.cs
2006-06-15 04:14:30 +00:00

46 lines
No EOL
1,007 B
C#

using System;
using Server;
using Server.Mobiles;
using Server.Engines.Quests;
namespace Server.Engines.Quests.Haven
{
public class SchmendrickScrollOfPower : QuestItem
{
public override int LabelNumber { get { return 1049118; } } // a scroll with ancient markings
public SchmendrickScrollOfPower() : base( 0xE34 )
{
Weight = 1.0;
Hue = 0x34D;
}
public SchmendrickScrollOfPower( Serial serial ) : base( serial )
{
}
public override bool CanDrop( PlayerMobile player )
{
UzeraanTurmoilQuest qs = player.Quest as UzeraanTurmoilQuest;
if ( qs == null )
return true;
return !qs.IsObjectiveInProgress( typeof( ReturnScrollOfPowerObjective ) );
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}