ModernUO/Scripts/Items/Armor/Artifacts/Craftable/BrambleCoat.cs
2006-06-15 04:14:30 +00:00

46 lines
No EOL
1.1 KiB
C#

using System;
using Server.Items;
namespace Server.Items
{
public class BrambleCoat : WoodlandChest
{
public override int LabelNumber{ get{ return 1072925; } } // Bramble Coat
public override int BasePhysicalResistance{ get{ return 10; } }
public override int BaseFireResistance{ get{ return 8; } }
public override int BaseColdResistance{ get{ return 7; } }
public override int BasePoisonResistance{ get{ return 8; } }
public override int BaseEnergyResistance{ get{ return 7; } }
[Constructable]
public BrambleCoat()
{
Hue = 0x1;
ArmorAttributes.SelfRepair = 3;
Attributes.BonusHits = 4;
Attributes.Luck = 150;
Attributes.ReflectPhysical = 25;
Attributes.DefendChance = 15;
}
public BrambleCoat( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}