ModernUO/Scripts/Items/Armor/Artifacts/MidnightBracers.cs
2006-06-15 04:14:30 +00:00

46 lines
No EOL
1 KiB
C#

using System;
using Server;
namespace Server.Items
{
public class MidnightBracers : BoneArms
{
public override int LabelNumber{ get{ return 1061093; } } // Midnight Bracers
public override int ArtifactRarity{ get{ return 11; } }
public override int BasePhysicalResistance{ get{ return 23; } }
public override int InitMinHits{ get{ return 255; } }
public override int InitMaxHits{ get{ return 255; } }
[Constructable]
public MidnightBracers()
{
Hue = 0x455;
SkillBonuses.SetValues( 0, SkillName.Necromancy, 20.0 );
Attributes.SpellDamage = 10;
ArmorAttributes.MageArmor = 1;
}
public MidnightBracers( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( version < 1 )
PhysicalBonus = 0;
}
}
}