ModernUO/Scripts/Items/Champion Artifacts/Decorative/DemonSkull.cs
2009-06-29 12:29:09 +00:00

33 lines
592 B
C#

using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x2250, 0x2251 )]
public class DemonSkull : Item
{
[Constructable]
public DemonSkull() : base( 0x2250 )
{
}
public DemonSkull( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}