ModernUO/Scripts/Items/Clothing/Waist.cs
2009-07-19 05:13:25 +00:00

147 lines
2.7 KiB
C#

using System;
namespace Server.Items
{
public abstract class BaseWaist : BaseClothing
{
public BaseWaist( int itemID ) : this( itemID, 0 )
{
}
public BaseWaist( int itemID, int hue ) : base( itemID, Layer.Waist, hue )
{
}
public BaseWaist( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[FlipableAttribute( 0x153b, 0x153c )]
public class HalfApron : BaseWaist
{
[Constructable]
public HalfApron() : this( 0 )
{
}
[Constructable]
public HalfApron( int hue ) : base( 0x153b, hue )
{
Weight = 2.0;
}
public HalfApron( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Flipable( 0x27A0, 0x27EB )]
public class Obi : BaseWaist
{
[Constructable]
public Obi() : this( 0 )
{
}
[Constructable]
public Obi( int hue ) : base( 0x27A0, hue )
{
Weight = 1.0;
}
public Obi( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[FlipableAttribute( 0x2B68, 0x315F )]
public class WoodlandBelt : BaseWaist
{
public override Race RequiredRace { get { return Race.Elf; } }
[Constructable]
public WoodlandBelt() : this( 0 )
{
}
[Constructable]
public WoodlandBelt( int hue ) : base( 0x2B68, hue )
{
Weight = 4.0;
}
public WoodlandBelt( Serial serial ) : base( serial )
{
}
public override bool Dye( Mobile from, DyeTub sender )
{
from.SendLocalizedMessage( sender.FailMessage );
return false;
}
public override bool Scissor( Mobile from, Scissors scissors )
{
from.SendLocalizedMessage( 502440 ); // Scissors can not be used on that to produce anything.
return false;
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}